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Recent Form
Latest results
4,914 matches played
Average K/D
1.23
Headshots
56%
Matches
4,914
Winrate
58%
Average statistics across your last 20 matches
Average K/D
1.27
Elite performance
Average ADR
81.6
Average Kills
17
Winrate
60%
Elite performance
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
17.0
Best on
Train
Highest ADR
88.8
Best on
Inferno
Best K/D
1.41
Best on
Train
Best K/R
0.82
Best on
Train

Win rate
55%
Matches
290
Kills
16.91
HS%
60%
K/D
1.3
K/R
0.79

Win rate
57%
Matches
285
Kills
16.24
HS%
61%
K/D
1.17
K/R
0.74

Win rate
56%
Matches
245
Kills
16.79
HS%
61%
K/D
1.26
K/R
0.78

Win rate
56%
Matches
185
Kills
15.92
HS%
59%
K/D
1.28
K/R
0.74

Win rate
53%
Matches
143
Kills
15.92
HS%
61%
K/D
1.15
K/R
0.75

Win rate
59%
Matches
134
Kills
16.11
HS%
60%
K/D
1.25
K/R
0.77

Win rate
62%
Matches
32
Kills
15.19
HS%
60%
K/D
1.28
K/R
0.74

Win rate
58%
Matches
24
Kills
17
HS%
56%
K/D
1.41
K/R
0.82

Win rate
0%
Matches
1
Kills
16
HS%
62%
K/D
0.84
K/R
0.7
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're consistently producing high-level impact on this map across multiple areas of your game.
Matches
290
Win Rate
55%
K/D
1.30
ADR
86
How your map performance contributes to Pulse
K/D
15% weight
100 pts
ADR
15% weight
86 pts
Kills
10% weight
85 pts
Entry
12% weight
90 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
100 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
89 pts
1v2
8% weight
73 pts
The core numbers behind your performance
Win Rate
55%
K/D
1.30
ADR
86.2
Avg Kills
16.9
Map Identity
Your ability to consistently win engagements is a major part of your success on Ancient.
Best Metric
1.30
Mechanical output and damage production
Kills
4905
Avg 16.91 / game
Deaths
4302
K/D 1.3
Damage
86.21
Average damage / round
K/R
0.79
Headshots
60%
AWP Kills
26
Triple Kills
270
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
37%
Flash Success
54%
Utility Damage
34968
Used
2515
Damage / Round
6.27
Flashes
3545
Enemies Flashed
2745
Performance in isolated late-round situations
Clutch Situation
1v1
40%
Win Rate
66 successful clutches
Clutch Situation
1v2
22%
Win Rate
37 successful clutches
Final Assessment
One of your strongest competitive maps.
Matches
257
Win Rate
55%
K/D performance across recent matches
Last match
1.69
Peak
2.75
3881
3881