
10
2196
Recent Form
Latest results
301 matches played
Average K/D
1.22
Headshots
50%
Matches
301
Winrate
57%
Average statistics across your last 20 matches
Average K/D
0.97
Average ADR
77.4
Average Kills
15
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
20.5
Best on
Cache
Highest ADR
100.8
Best on
Cache
Best K/D
1.40
Best on
Cache
Best K/R
0.98
Best on
Cache

Win rate
57%
Matches
127
Kills
17.56
HS%
47%
K/D
1.3
K/R
0.81

Win rate
51%
Matches
73
Kills
17.05
HS%
52%
K/D
1.12
K/R
0.76

Win rate
68%
Matches
40
Kills
17.52
HS%
44%
K/D
1.17
K/R
0.78

Win rate
62%
Matches
29
Kills
17.34
HS%
52%
K/D
1.24
K/R
0.8

Win rate
56%
Matches
16
Kills
17.12
HS%
59%
K/D
1.14
K/R
0.8

Win rate
50%
Matches
8
Kills
14.25
HS%
61%
K/D
1.05
K/R
0.73

Win rate
83%
Matches
6
Kills
17.67
HS%
60%
K/D
1.32
K/R
0.83

Win rate
50%
Matches
2
Kills
20.5
HS%
60%
K/D
1.4
K/R
0.98
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
127
Win Rate
57%
K/D
1.30
ADR
86
How your map performance contributes to Pulse
K/D
15% weight
100 pts
ADR
15% weight
86 pts
Kills
10% weight
88 pts
Entry
12% weight
95 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
63 pts
Utility Damage Success
6% weight
83 pts
1v1
10% weight
96 pts
1v2
8% weight
67 pts
The core numbers behind your performance
Win Rate
57%
K/D
1.30
ADR
85.8
Avg Kills
17.6
Map Identity
Your ability to consistently win engagements is a major part of your success on Mirage.
Best Metric
1.30
Mechanical output and damage production
Kills
2230
Avg 17.56 / game
Deaths
2009
K/D 1.3
Damage
85.81
Average damage / round
K/R
0.81
Headshots
47%
AWP Kills
593
Triple Kills
150
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
34%
Flash Success
52%
Utility Damage
8837
Used
885
Damage / Round
3.15
Flashes
190
Enemies Flashed
152
Performance in isolated late-round situations
Clutch Situation
1v1
43%
Win Rate
30 successful clutches
Clutch Situation
1v2
20%
Win Rate
19 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
127
Win Rate
57%
K/D performance across recent matches
Last match
0.72
Peak
2.33
2355
2355