10
2002
Recent Form
Latest results
330 matches played
Average K/D
1.26
Elite performance
Headshots
54%
Matches
330
Winrate
53%
Average statistics across your last 20 matches
Average K/D
0.98
Average ADR
69.1
Average Kills
14
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
30.0
Best on
Train
Highest ADR
119.5
Best on
Train
Best K/D
1.88
Best on
Train
Best K/R
1.25
Best on
Train

Win rate
53%
Matches
117
Kills
17.07
HS%
54%
K/D
1.27
K/R
0.8

Win rate
53%
Matches
81
Kills
17.81
HS%
54%
K/D
1.38
K/R
0.84

Win rate
54%
Matches
54
Kills
15.44
HS%
54%
K/D
1.05
K/R
0.72

Win rate
58%
Matches
26
Kills
16.04
HS%
51%
K/D
1.13
K/R
0.73

Win rate
50%
Matches
24
Kills
19.25
HS%
56%
K/D
1.4
K/R
0.83

Win rate
9%
Matches
11
Kills
18.36
HS%
55%
K/D
1.11
K/R
0.79

Win rate
89%
Matches
9
Kills
23.89
HS%
49%
K/D
1.74
K/R
1.13

Win rate
50%
Matches
4
Kills
14.5
HS%
67%
K/D
1.12
K/R
0.67

Win rate
67%
Matches
3
Kills
10
HS%
56%
K/D
0.66
K/R
0.48

Win rate
0%
Matches
1
Kills
30
HS%
43%
K/D
1.88
K/R
1.25
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
117
Win Rate
53%
K/D
1.27
ADR
81
How your map performance contributes to Pulse
K/D
15% weight
98 pts
ADR
15% weight
81 pts
Kills
10% weight
85 pts
Entry
12% weight
87 pts
Flash
8% weight
90 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
37 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
100 pts
1v2
8% weight
73 pts
The core numbers behind your performance
Win Rate
53%
K/D
1.27
ADR
81.5
Avg Kills
17.1
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
35%
Mechanical output and damage production
Kills
1997
Avg 17.07 / game
Deaths
1701
K/D 1.27
Damage
81.49
Average damage / round
K/R
0.8
Headshots
54%
AWP Kills
260
Triple Kills
128
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
35%
Flash Success
45%
Utility Damage
4668
Used
388
Damage / Round
1.87
Flashes
564
Enemies Flashed
382
Performance in isolated late-round situations
Clutch Situation
1v1
49%
Win Rate
38 successful clutches
Clutch Situation
1v2
22%
Win Rate
23 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
117
Win Rate
53%
K/D performance across recent matches
Last match
0.74
Peak
2.75