
10
2049
Recent Form
Latest results
1,956 matches played
Average K/D
0.99
Headshots
50%
Matches
1,956
Winrate
48%
Average statistics across your last 20 matches
Average K/D
1.01
Average ADR
94.8
Average Kills
17
Winrate
40%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
18.4
Best on
Train
Highest ADR
91.7
Best on
Cache
Best K/D
1.09
Best on
Nuke
Best K/R
0.84
Best on
Nuke

Win rate
48%
Matches
621
Kills
17.14
HS%
51%
K/D
1.01
K/R
0.78

Win rate
47%
Matches
486
Kills
17.42
HS%
50%
K/D
1.01
K/R
0.79

Win rate
49%
Matches
283
Kills
16.62
HS%
47%
K/D
1.01
K/R
0.76

Win rate
45%
Matches
206
Kills
15.39
HS%
48%
K/D
0.89
K/R
0.7

Win rate
53%
Matches
133
Kills
18.36
HS%
51%
K/D
1.09
K/R
0.84

Win rate
43%
Matches
116
Kills
15
HS%
49%
K/D
0.86
K/R
0.69

Win rate
62%
Matches
60
Kills
18.38
HS%
50%
K/D
1.03
K/R
0.78

Win rate
44%
Matches
25
Kills
14.16
HS%
48%
K/D
0.79
K/R
0.66

Win rate
45%
Matches
20
Kills
14.15
HS%
57%
K/D
0.84
K/R
0.67

Win rate
50%
Matches
6
Kills
17.33
HS%
51%
K/D
0.95
K/R
0.78
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
621
Win Rate
48%
K/D
1.01
ADR
88
How your map performance contributes to Pulse
K/D
15% weight
78 pts
ADR
15% weight
88 pts
Kills
10% weight
86 pts
Entry
12% weight
83 pts
Flash
8% weight
86 pts
Utility Success
8% weight
94 pts
Utility Damage
8% weight
77 pts
Utility Damage Success
6% weight
68 pts
1v1
10% weight
69 pts
1v2
8% weight
53 pts
The core numbers behind your performance
Win Rate
48%
K/D
1.01
ADR
88.0
Avg Kills
17.1
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
30%
Mechanical output and damage production
Kills
10646
Avg 17.14 / game
Deaths
10880
K/D 1.01
Damage
88.02
Average damage / round
K/R
0.78
Headshots
51%
AWP Kills
155
Triple Kills
640
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
30%
Flash Success
43%
Utility Damage
50664
Used
6180
Damage / Round
3.84
Flashes
2883
Enemies Flashed
1713
Performance in isolated late-round situations
Clutch Situation
1v1
31%
Win Rate
77 successful clutches
Clutch Situation
1v2
16%
Win Rate
46 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
596
Win Rate
48%
K/D performance across recent matches
Last match
0.94
Peak
1.53
2233
2233