10
2988
Recent Form
Latest results
3,686 matches played
Average K/D
1.23
Headshots
45%
Matches
3,686
Winrate
56%
Average statistics across your last 20 matches
Average K/D
0.94
Average ADR
78.7
Average Kills
16
Winrate
35%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
18.7
Best on
Train
Highest ADR
89.2
Best on
Cache
Best K/D
1.86
Best on
Train
Best K/R
0.91
Best on
Train

Win rate
58%
Matches
409
Kills
16.28
HS%
46%
K/D
1.31
K/R
0.76

Win rate
60%
Matches
260
Kills
16.45
HS%
42%
K/D
1.33
K/R
0.77

Win rate
55%
Matches
241
Kills
16.93
HS%
41%
K/D
1.31
K/R
0.79

Win rate
65%
Matches
173
Kills
17.88
HS%
40%
K/D
1.37
K/R
0.81

Win rate
58%
Matches
113
Kills
16.29
HS%
46%
K/D
1.26
K/R
0.76

Win rate
65%
Matches
111
Kills
17.05
HS%
42%
K/D
1.36
K/R
0.78

Win rate
63%
Matches
70
Kills
15.97
HS%
47%
K/D
1.25
K/R
0.73

Win rate
48%
Matches
66
Kills
16.08
HS%
47%
K/D
1.29
K/R
0.76

Win rate
75%
Matches
36
Kills
18.69
HS%
35%
K/D
1.86
K/R
0.91

Win rate
67%
Matches
30
Kills
17.17
HS%
47%
K/D
1.32
K/R
0.84
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're consistently producing high-level impact on this map across multiple areas of your game.
Matches
409
Win Rate
58%
K/D
1.31
ADR
79
How your map performance contributes to Pulse
K/D
15% weight
100 pts
ADR
15% weight
79 pts
Kills
10% weight
81 pts
Entry
12% weight
97 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
85 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
93 pts
1v2
8% weight
100 pts
The core numbers behind your performance
Win Rate
58%
K/D
1.31
ADR
79.3
Avg Kills
16.3
Map Identity
Your ability to consistently win engagements is a major part of your success on Ancient.
Best Metric
1.31
Mechanical output and damage production
Kills
6660
Avg 16.28 / game
Deaths
5759
K/D 1.31
Damage
79.25
Average damage / round
K/R
0.76
Headshots
46%
AWP Kills
1325
Triple Kills
380
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
38%
Flash Success
52%
Utility Damage
27081
Used
1615
Damage / Round
4.25
Flashes
5411
Enemies Flashed
4160
Performance in isolated late-round situations
Clutch Situation
1v1
42%
Win Rate
82 successful clutches
Clutch Situation
1v2
32%
Win Rate
69 successful clutches
Final Assessment
One of your strongest competitive maps.
Matches
299
Win Rate
58%
K/D performance across recent matches
Last match
0.92
Peak
1.67
4082
4082