
4
935
Recent Form
Latest results
500 matches played
Average K/D
1.02
Headshots
38%
Matches
500
Winrate
50%
Average statistics across your last 20 matches
Average K/D
0.94
Average ADR
84.3
Average Kills
16
Winrate
30%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
17.7
Best on
Train
Highest ADR
91.9
Best on
Cache
Best K/D
2.98
Best on
Aim Map FACEIT
Best K/R
0.83
Best on
Train

Win rate
43%
Matches
72
Kills
16.29
HS%
39%
K/D
1.05
K/R
0.72

Win rate
54%
Matches
56
Kills
17.09
HS%
39%
K/D
1.16
K/R
0.75

Win rate
57%
Matches
28
Kills
14.75
HS%
41%
K/D
0.99
K/R
0.7

Win rate
50%
Matches
18
Kills
16.56
HS%
41%
K/D
0.99
K/R
0.67

Win rate
59%
Matches
17
Kills
17.06
HS%
39%
K/D
1.09
K/R
0.76

Win rate
40%
Matches
15
Kills
17.6
HS%
40%
K/D
1.12
K/R
0.82

Win rate
62%
Matches
8
Kills
16.75
HS%
42%
K/D
0.97
K/R
0.71

Win rate
83%
Matches
6
Kills
17.67
HS%
32%
K/D
1.84
K/R
0.83

Win rate
75%
Matches
4
Kills
15.25
HS%
34%
K/D
1.43
K/R
0.77
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
72
Win Rate
43%
K/D
1.05
ADR
88
How your map performance contributes to Pulse
K/D
15% weight
81 pts
ADR
15% weight
88 pts
Kills
10% weight
81 pts
Entry
12% weight
83 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
100 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
84 pts
1v2
8% weight
50 pts
The core numbers behind your performance
Win Rate
43%
K/D
1.05
ADR
88.1
Avg Kills
16.3
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
46%
Mechanical output and damage production
Kills
1173
Avg 16.29 / game
Deaths
1214
K/D 1.05
Damage
88.1
Average damage / round
K/R
0.72
Headshots
39%
AWP Kills
139
Triple Kills
64
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
46%
Flash Success
64%
Utility Damage
16872
Used
1115
Damage / Round
10.4
Flashes
569
Enemies Flashed
614
Performance in isolated late-round situations
Clutch Situation
1v1
38%
Win Rate
18 successful clutches
Clutch Situation
1v2
15%
Win Rate
6 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
72
Win Rate
43%
K/D performance across recent matches
Last match
0.68
Peak
1.55
1279
1279