
10
2111
Recent Form
Latest results
842 matches played
Average K/D
1.06
Headshots
44%
Matches
842
Winrate
52%
Average statistics across your last 20 matches
Average K/D
1.00
Average ADR
71.9
Average Kills
16
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
18.0
Best on
Train
Highest ADR
82.6
Best on
Train
Best K/D
1.21
Best on
Overpass
Best K/R
0.90
Best on
Train

Win rate
53%
Matches
138
Kills
15.52
HS%
44%
K/D
1.1
K/R
0.7

Win rate
61%
Matches
122
Kills
16.09
HS%
45%
K/D
1.11
K/R
0.72

Win rate
41%
Matches
111
Kills
14.32
HS%
45%
K/D
0.92
K/R
0.64

Win rate
54%
Matches
74
Kills
15.23
HS%
46%
K/D
1.1
K/R
0.69

Win rate
48%
Matches
61
Kills
13.69
HS%
51%
K/D
0.94
K/R
0.62

Win rate
50%
Matches
38
Kills
15
HS%
50%
K/D
1.07
K/R
0.71

Win rate
47%
Matches
30
Kills
14
HS%
46%
K/D
1.02
K/R
0.68

Win rate
68%
Matches
25
Kills
14.6
HS%
36%
K/D
1.21
K/R
0.71

Win rate
58%
Matches
19
Kills
13.84
HS%
49%
K/D
1.02
K/R
0.64

Win rate
0%
Matches
1
Kills
18
HS%
61%
K/D
1.12
K/R
0.9
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
138
Win Rate
53%
K/D
1.10
ADR
74
How your map performance contributes to Pulse
K/D
15% weight
85 pts
ADR
15% weight
74 pts
Kills
10% weight
78 pts
Entry
12% weight
92 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
100 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
73 pts
1v2
8% weight
60 pts
The core numbers behind your performance
Win Rate
53%
K/D
1.10
ADR
73.7
Avg Kills
15.5
Map Identity
Your utility creates strong value on Ancient, suggesting good timing and understanding of utility usage.
Best Metric
34%
Mechanical output and damage production
Kills
2142
Avg 15.52 / game
Deaths
2121
K/D 1.1
Damage
73.67
Average damage / round
K/R
0.7
Headshots
44%
AWP Kills
394
Triple Kills
108
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
34%
Flash Success
51%
Utility Damage
14028
Used
1090
Damage / Round
5.25
Flashes
1525
Enemies Flashed
1108
Performance in isolated late-round situations
Clutch Situation
1v1
33%
Win Rate
23 successful clutches
Clutch Situation
1v2
18%
Win Rate
16 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
119
Win Rate
53%
K/D performance across recent matches
Last match
1.19
Peak
1.93