
10
2245
Recent Form
Latest results
295 matches played
Average K/D
1.31
Elite performance
Headshots
56%
Matches
295
Winrate
58%
Average statistics across your last 20 matches
Average K/D
1.10
Average ADR
78.1
Average Kills
16
Winrate
45%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
22.6
Best on
Nuke
Highest ADR
96.5
Best on
Nuke
Best K/D
1.40
Best on
Ancient
Best K/R
0.95
Best on
Nuke

Win rate
61%
Matches
89
Kills
18.17
HS%
60%
K/D
1.27
K/R
0.85

Win rate
56%
Matches
45
Kills
18.29
HS%
60%
K/D
1.33
K/R
0.86

Win rate
55%
Matches
40
Kills
18.48
HS%
57%
K/D
1.4
K/R
0.87

Win rate
52%
Matches
31
Kills
17.74
HS%
56%
K/D
1.21
K/R
0.83

Win rate
47%
Matches
15
Kills
18.67
HS%
57%
K/D
1.4
K/R
0.88

Win rate
47%
Matches
15
Kills
16.73
HS%
53%
K/D
1.27
K/R
0.8

Win rate
80%
Matches
5
Kills
22.6
HS%
60%
K/D
1.3
K/R
0.95

Win rate
0%
Matches
1
Kills
10
HS%
70%
K/D
0.53
K/R
0.5
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
89
Win Rate
61%
K/D
1.27
ADR
88
How your map performance contributes to Pulse
K/D
15% weight
98 pts
ADR
15% weight
88 pts
Kills
10% weight
91 pts
Entry
12% weight
97 pts
Flash
8% weight
84 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
77 pts
Utility Damage Success
6% weight
94 pts
1v1
10% weight
69 pts
1v2
8% weight
90 pts
The core numbers behind your performance
Win Rate
61%
K/D
1.27
ADR
88.0
Avg Kills
18.2
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
40%
Mechanical output and damage production
Kills
1617
Avg 18.17 / game
Deaths
1364
K/D 1.27
Damage
87.96
Average damage / round
K/R
0.85
Headshots
60%
AWP Kills
94
Triple Kills
106
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
40%
Flash Success
42%
Utility Damage
7377
Used
655
Damage / Round
3.87
Flashes
402
Enemies Flashed
269
Performance in isolated late-round situations
Clutch Situation
1v1
31%
Win Rate
15 successful clutches
Clutch Situation
1v2
27%
Win Rate
13 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
89
Win Rate
61%
K/D performance across recent matches
Last match
0.87
Peak
2.14