
8
1619
Recent Form
Latest results
413 matches played
Average K/D
1.08
Headshots
54%
Matches
413
Winrate
54%
Average statistics across your last 20 matches
Average K/D
1.09
Average ADR
79.1
Average Kills
15
Winrate
55%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
21.0
Best on
Cache
Highest ADR
109.3
Best on
Nuke
Best K/D
2.00
Best on
AWP Lego 2
Best K/R
0.78
Best on
Ancient

Win rate
53%
Matches
57
Kills
14.86
HS%
57%
K/D
1
K/R
0.68

Win rate
50%
Matches
28
Kills
18.07
HS%
51%
K/D
1.14
K/R
0.78

Win rate
56%
Matches
25
Kills
15.36
HS%
61%
K/D
0.98
K/R
0.71

Win rate
41%
Matches
22
Kills
15.91
HS%
54%
K/D
1.32
K/R
0.78

Win rate
59%
Matches
22
Kills
16.32
HS%
56%
K/D
0.9
K/R
0.68

Win rate
45%
Matches
20
Kills
13.15
HS%
54%
K/D
0.83
K/R
0.62

Win rate
64%
Matches
14
Kills
15.14
HS%
54%
K/D
1.15
K/R
0.69

Win rate
40%
Matches
5
Kills
12.6
HS%
56%
K/D
0.85
K/R
0.62

Win rate
100%
Matches
1
Kills
21
HS%
24%
K/D
1.05
K/R
0.72
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
57
Win Rate
53%
K/D
1.00
ADR
72
How your map performance contributes to Pulse
K/D
15% weight
77 pts
ADR
15% weight
72 pts
Kills
10% weight
74 pts
Entry
12% weight
68 pts
Flash
8% weight
80 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
58 pts
Utility Damage Success
6% weight
92 pts
1v1
10% weight
100 pts
1v2
8% weight
23 pts
The core numbers behind your performance
Win Rate
53%
K/D
1.00
ADR
71.6
Avg Kills
14.9
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
32%
Mechanical output and damage production
Kills
847
Avg 14.86 / game
Deaths
903
K/D 1
Damage
71.56
Average damage / round
K/R
0.68
Headshots
57%
AWP Kills
21
Triple Kills
49
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
32%
Flash Success
40%
Utility Damage
970
Used
88
Damage / Round
2.88
Flashes
121
Enemies Flashed
80
Performance in isolated late-round situations
Clutch Situation
1v1
50%
Win Rate
5 successful clutches
Clutch Situation
1v2
7%
Win Rate
1 successful clutches
Final Assessment
A positive map with room to push your individual impact.
Matches
15
Win Rate
53%
K/D performance across recent matches
Last match
1.00
Peak
2.78