
5
1149
Recent Form
Latest results
669 matches played
Average K/D
1.04
Headshots
44%
Matches
669
Winrate
50%
Average statistics across your last 20 matches
Average K/D
0.82
Average ADR
74.5
Average Kills
13
Winrate
40%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
16.4
Best on
Ancient
Highest ADR
88.5
Best on
Cache
Best K/D
1.13
Best on
Anubis
Best K/R
0.76
Best on
Cache

Win rate
50%
Matches
147
Kills
14.65
HS%
47%
K/D
0.97
K/R
0.68

Win rate
53%
Matches
101
Kills
16.39
HS%
45%
K/D
1.04
K/R
0.75

Win rate
53%
Matches
97
Kills
15.67
HS%
44%
K/D
1.13
K/R
0.71

Win rate
50%
Matches
80
Kills
15.58
HS%
48%
K/D
0.98
K/R
0.7

Win rate
32%
Matches
44
Kills
14.82
HS%
47%
K/D
0.98
K/R
0.72

Win rate
50%
Matches
36
Kills
16.08
HS%
46%
K/D
1.07
K/R
0.69

Win rate
40%
Matches
10
Kills
14.8
HS%
52%
K/D
1.02
K/R
0.76

Win rate
43%
Matches
7
Kills
14.71
HS%
43%
K/D
0.88
K/R
0.67
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
147
Win Rate
50%
K/D
0.97
ADR
78
How your map performance contributes to Pulse
K/D
15% weight
75 pts
ADR
15% weight
78 pts
Kills
10% weight
73 pts
Entry
12% weight
72 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
89 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
89 pts
1v2
8% weight
63 pts
The core numbers behind your performance
Win Rate
50%
K/D
0.97
ADR
77.8
Avg Kills
14.7
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
38%
Mechanical output and damage production
Kills
2154
Avg 14.65 / game
Deaths
2369
K/D 0.97
Damage
77.79
Average damage / round
K/R
0.68
Headshots
47%
AWP Kills
63
Triple Kills
104
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
38%
Flash Success
50%
Utility Damage
13999
Used
1143
Damage / Round
4.46
Flashes
780
Enemies Flashed
549
Performance in isolated late-round situations
Clutch Situation
1v1
40%
Win Rate
32 successful clutches
Clutch Situation
1v2
19%
Win Rate
15 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
147
Win Rate
50%
K/D performance across recent matches
Last match
0.94
Peak
1.43
1530
1530