
10
2005
Recent Form
Latest results
2,963 matches played
Average K/D
1.16
Headshots
43%
Matches
2,963
Winrate
50%
Average statistics across your last 20 matches
Average K/D
1.13
Average ADR
78.9
Average Kills
17
Winrate
45%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
19.3
Best on
Cache
Highest ADR
82.1
Best on
Nuke
Best K/D
1.23
Best on
Overpass
Best K/R
0.80
Best on
Overpass

Win rate
46%
Matches
356
Kills
16.56
HS%
44%
K/D
1.11
K/R
0.73

Win rate
52%
Matches
260
Kills
16.57
HS%
43%
K/D
1.18
K/R
0.75

Win rate
51%
Matches
152
Kills
17.92
HS%
47%
K/D
1.23
K/R
0.79

Win rate
48%
Matches
141
Kills
16.84
HS%
48%
K/D
1.17
K/R
0.76

Win rate
46%
Matches
114
Kills
16.61
HS%
46%
K/D
1.2
K/R
0.76

Win rate
46%
Matches
100
Kills
16.65
HS%
48%
K/D
1.14
K/R
0.76

Win rate
58%
Matches
64
Kills
17.81
HS%
44%
K/D
1.23
K/R
0.8

Win rate
53%
Matches
38
Kills
17.24
HS%
52%
K/D
1.18
K/R
0.79

Win rate
46%
Matches
13
Kills
16.08
HS%
52%
K/D
1.03
K/R
0.72

Win rate
50%
Matches
4
Kills
19.25
HS%
42%
K/D
1.17
K/R
0.76
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
356
Win Rate
46%
K/D
1.11
ADR
78
How your map performance contributes to Pulse
K/D
15% weight
85 pts
ADR
15% weight
78 pts
Kills
10% weight
83 pts
Entry
12% weight
90 pts
Flash
8% weight
100 pts
Utility Success
8% weight
88 pts
Utility Damage
8% weight
32 pts
Utility Damage Success
6% weight
73 pts
1v1
10% weight
78 pts
1v2
8% weight
57 pts
The core numbers behind your performance
Win Rate
46%
K/D
1.11
ADR
77.8
Avg Kills
16.6
Map Identity
Opening duels are a major strength on Mirage. You are particularly effective when taking first contact.
Best Metric
54%
Mechanical output and damage production
Kills
5896
Avg 16.56 / game
Deaths
5647
K/D 1.11
Damage
77.8
Average damage / round
K/R
0.73
Headshots
44%
AWP Kills
1511
Triple Kills
314
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
28%
Flash Success
54%
Utility Damage
12256
Used
1399
Damage / Round
1.6
Flashes
1148
Enemies Flashed
962
Performance in isolated late-round situations
Clutch Situation
1v1
35%
Win Rate
80 successful clutches
Clutch Situation
1v2
17%
Win Rate
50 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
342
Win Rate
46%
K/D performance across recent matches
Last match
1.06
Peak
1.88
2346
2346