3
770
Recent Form
Latest results
180 matches played
Average K/D
1.06
Headshots
37%
Matches
180
Winrate
45%
Average statistics across your last 20 matches
Average K/D
0.88
Average ADR
74.8
Average Kills
15
Winrate
40%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
18.8
Best on
Inferno
Highest ADR
90.4
Best on
Ancient
Best K/D
1.28
Best on
Ancient
Best K/R
0.92
Best on
Nuke

Win rate
54%
Matches
76
Kills
16.5
HS%
36%
K/D
1.09
K/R
0.77

Win rate
38%
Matches
37
Kills
14.54
HS%
37%
K/D
0.99
K/R
0.7

Win rate
32%
Matches
19
Kills
16.21
HS%
36%
K/D
0.95
K/R
0.69

Win rate
31%
Matches
16
Kills
15.12
HS%
47%
K/D
1.09
K/R
0.92

Win rate
50%
Matches
14
Kills
18.79
HS%
39%
K/D
1.15
K/R
0.77

Win rate
50%
Matches
12
Kills
17.92
HS%
32%
K/D
1.28
K/R
0.86

Win rate
33%
Matches
3
Kills
10.33
HS%
24%
K/D
0.64
K/R
0.52

Win rate
50%
Matches
2
Kills
12.5
HS%
42%
K/D
0.96
K/R
0.67

Win rate
0%
Matches
1
Kills
13
HS%
62%
K/D
0.76
K/R
0.72
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
76
Win Rate
54%
K/D
1.09
ADR
80
How your map performance contributes to Pulse
K/D
15% weight
84 pts
ADR
15% weight
80 pts
Kills
10% weight
83 pts
Entry
12% weight
90 pts
Flash
8% weight
90 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
42 pts
Utility Damage Success
6% weight
83 pts
1v1
10% weight
84 pts
1v2
8% weight
93 pts
The core numbers behind your performance
Win Rate
54%
K/D
1.09
ADR
79.6
Avg Kills
16.5
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
32%
Mechanical output and damage production
Kills
1254
Avg 16.5 / game
Deaths
1231
K/D 1.09
Damage
79.59
Average damage / round
K/R
0.77
Headshots
36%
AWP Kills
476
Triple Kills
66
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
32%
Flash Success
45%
Utility Damage
3507
Used
353
Damage / Round
2.12
Flashes
561
Enemies Flashed
371
Performance in isolated late-round situations
Clutch Situation
1v1
38%
Win Rate
20 successful clutches
Clutch Situation
1v2
28%
Win Rate
15 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
76
Win Rate
54%
K/D performance across recent matches
Last match
0.52
Peak
2.00
941
941