
8
1733
Recent Form
Latest results
958 matches played
Average K/D
1.30
Elite performance
Headshots
40%
Matches
958
Winrate
52%
Average statistics across your last 20 matches
Average K/D
1.04
Average ADR
66.5
Average Kills
15
Winrate
40%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
18.4
Best on
Vertigo
Highest ADR
85.4
Best on
Vertigo
Best K/D
1.59
Best on
Vertigo
Best K/R
0.86
Best on
Vertigo

Win rate
59%
Matches
186
Kills
16.42
HS%
39%
K/D
1.28
K/R
0.74

Win rate
59%
Matches
138
Kills
16.56
HS%
40%
K/D
1.28
K/R
0.75

Win rate
54%
Matches
127
Kills
15.21
HS%
41%
K/D
1.24
K/R
0.71

Win rate
42%
Matches
81
Kills
15.58
HS%
43%
K/D
1.18
K/R
0.72

Win rate
39%
Matches
64
Kills
13.91
HS%
43%
K/D
0.97
K/R
0.64

Win rate
67%
Matches
42
Kills
18.45
HS%
41%
K/D
1.59
K/R
0.86

Win rate
41%
Matches
32
Kills
14.38
HS%
43%
K/D
1.04
K/R
0.67

Win rate
39%
Matches
18
Kills
14.44
HS%
40%
K/D
1.06
K/R
0.73

Win rate
43%
Matches
14
Kills
15.86
HS%
40%
K/D
1.19
K/R
0.77
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
186
Win Rate
59%
K/D
1.28
ADR
77
How your map performance contributes to Pulse
K/D
15% weight
98 pts
ADR
15% weight
77 pts
Kills
10% weight
82 pts
Entry
12% weight
92 pts
Flash
8% weight
86 pts
Utility Success
8% weight
94 pts
Utility Damage
8% weight
92 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
84 pts
1v2
8% weight
70 pts
The core numbers behind your performance
Win Rate
59%
K/D
1.28
ADR
77.3
Avg Kills
16.4
Map Identity
Your ability to consistently win engagements is a major part of your success on Ancient.
Best Metric
1.28
Mechanical output and damage production
Kills
3054
Avg 16.42 / game
Deaths
2757
K/D 1.28
Damage
77.33
Average damage / round
K/R
0.74
Headshots
39%
AWP Kills
92
Triple Kills
142
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
30%
Flash Success
43%
Utility Damage
15926
Used
1213
Damage / Round
4.62
Flashes
1259
Enemies Flashed
783
Performance in isolated late-round situations
Clutch Situation
1v1
38%
Win Rate
36 successful clutches
Clutch Situation
1v2
21%
Win Rate
22 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
156
Win Rate
59%
K/D performance across recent matches
Last match
1.29
Peak
1.75
1924
1924