
7
1413
Recent Form
Latest results
238 matches played
Average K/D
1.01
Headshots
46%
Matches
238
Winrate
52%
Average statistics across your last 20 matches
Average K/D
0.93
Average ADR
76.9
Average Kills
17
Winrate
40%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
16.8
Best on
Ancient
Highest ADR
84.9
Best on
Ancient
Best K/D
1.15
Best on
Inferno
Best K/R
0.75
Best on
Ancient

Win rate
49%
Matches
96
Kills
15.5
HS%
47%
K/D
0.98
K/R
0.68

Win rate
47%
Matches
55
Kills
15.64
HS%
47%
K/D
1.02
K/R
0.69

Win rate
50%
Matches
34
Kills
14.79
HS%
42%
K/D
0.97
K/R
0.68

Win rate
60%
Matches
20
Kills
16.8
HS%
46%
K/D
1.08
K/R
0.75

Win rate
77%
Matches
13
Kills
15.31
HS%
40%
K/D
1.14
K/R
0.72

Win rate
50%
Matches
12
Kills
16
HS%
49%
K/D
1.04
K/R
0.7

Win rate
67%
Matches
6
Kills
13.5
HS%
41%
K/D
1.15
K/R
0.67

Win rate
50%
Matches
2
Kills
11.5
HS%
49%
K/D
0.76
K/R
0.61
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
96
Win Rate
49%
K/D
0.98
ADR
78
How your map performance contributes to Pulse
K/D
15% weight
75 pts
ADR
15% weight
78 pts
Kills
10% weight
78 pts
Entry
12% weight
82 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
47 pts
Utility Damage Success
6% weight
85 pts
1v1
10% weight
73 pts
1v2
8% weight
50 pts
The core numbers behind your performance
Win Rate
49%
K/D
0.98
ADR
78.2
Avg Kills
15.5
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
34%
Mechanical output and damage production
Kills
1488
Avg 15.5 / game
Deaths
1604
K/D 0.98
Damage
78.24
Average damage / round
K/R
0.68
Headshots
47%
AWP Kills
122
Triple Kills
72
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
34%
Flash Success
52%
Utility Damage
5169
Used
507
Damage / Round
2.37
Flashes
290
Enemies Flashed
254
Performance in isolated late-round situations
Clutch Situation
1v1
33%
Win Rate
17 successful clutches
Clutch Situation
1v2
15%
Win Rate
7 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
96
Win Rate
49%
K/D performance across recent matches
Last match
0.78
Peak
1.54