
10
2003
Recent Form
Latest results
1,162 matches played
Average K/D
1.05
Headshots
46%
Matches
1,162
Winrate
51%
Average statistics across your last 20 matches
Average K/D
1.12
Average ADR
83.0
Average Kills
17
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
19.0
Best on
Train
Highest ADR
90.6
Best on
Train
Best K/D
1.16
Best on
Inferno
Best K/R
0.83
Best on
Train

Win rate
49%
Matches
292
Kills
16.67
HS%
46%
K/D
1.03
K/R
0.74

Win rate
51%
Matches
265
Kills
16.65
HS%
47%
K/D
1.06
K/R
0.75

Win rate
57%
Matches
161
Kills
17.66
HS%
44%
K/D
1.06
K/R
0.78

Win rate
55%
Matches
103
Kills
17.03
HS%
49%
K/D
1.08
K/R
0.77

Win rate
47%
Matches
96
Kills
15.53
HS%
44%
K/D
1
K/R
0.73

Win rate
54%
Matches
68
Kills
16.47
HS%
48%
K/D
1.16
K/R
0.76

Win rate
40%
Matches
30
Kills
19
HS%
48%
K/D
1.13
K/R
0.83

Win rate
44%
Matches
18
Kills
15.83
HS%
51%
K/D
0.88
K/R
0.7

Win rate
56%
Matches
9
Kills
16.11
HS%
48%
K/D
0.92
K/R
0.75

Win rate
40%
Matches
5
Kills
12.6
HS%
56%
K/D
0.75
K/R
0.62
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
292
Win Rate
49%
K/D
1.03
ADR
82
How your map performance contributes to Pulse
K/D
15% weight
79 pts
ADR
15% weight
82 pts
Kills
10% weight
83 pts
Entry
12% weight
82 pts
Flash
8% weight
94 pts
Utility Success
8% weight
97 pts
Utility Damage
8% weight
52 pts
Utility Damage Success
6% weight
82 pts
1v1
10% weight
78 pts
1v2
8% weight
77 pts
The core numbers behind your performance
Win Rate
49%
K/D
1.03
ADR
82.4
Avg Kills
16.7
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
31%
Mechanical output and damage production
Kills
4868
Avg 16.67 / game
Deaths
5001
K/D 1.03
Damage
82.39
Average damage / round
K/R
0.74
Headshots
46%
AWP Kills
325
Triple Kills
285
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
31%
Flash Success
47%
Utility Damage
17236
Used
1756
Damage / Round
2.62
Flashes
2769
Enemies Flashed
2025
Performance in isolated late-round situations
Clutch Situation
1v1
35%
Win Rate
42 successful clutches
Clutch Situation
1v2
23%
Win Rate
36 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
292
Win Rate
49%
K/D performance across recent matches
Last match
0.83
Peak
2.71