
10
2053
Recent Form
Latest results
344 matches played
Average K/D
1.21
Headshots
50%
Matches
344
Winrate
54%
Average statistics across your last 20 matches
Average K/D
1.41
Elite performance
Average ADR
92.5
Average Kills
18
Winrate
75%
Elite performance
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
18.8
Best on
Nuke
Highest ADR
88.6
Best on
Mirage
Best K/D
1.33
Best on
Ancient
Best K/R
0.86
Best on
Overpass

Win rate
57%
Matches
115
Kills
17.81
HS%
50%
K/D
1.31
K/R
0.84

Win rate
52%
Matches
65
Kills
17.75
HS%
50%
K/D
1.17
K/R
0.8

Win rate
54%
Matches
39
Kills
18.82
HS%
53%
K/D
1.19
K/R
0.84

Win rate
58%
Matches
33
Kills
17.36
HS%
45%
K/D
1.18
K/R
0.8

Win rate
61%
Matches
28
Kills
15.75
HS%
52%
K/D
1.33
K/R
0.79

Win rate
36%
Matches
28
Kills
13.29
HS%
55%
K/D
0.9
K/R
0.66

Win rate
58%
Matches
19
Kills
18.58
HS%
53%
K/D
1.22
K/R
0.86

Win rate
47%
Matches
17
Kills
16.47
HS%
48%
K/D
1.11
K/R
0.8
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
115
Win Rate
57%
K/D
1.31
ADR
89
How your map performance contributes to Pulse
K/D
15% weight
100 pts
ADR
15% weight
89 pts
Kills
10% weight
89 pts
Entry
12% weight
95 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
57 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
100 pts
1v2
8% weight
43 pts
The core numbers behind your performance
Win Rate
57%
K/D
1.31
ADR
88.6
Avg Kills
17.8
Map Identity
Your ability to consistently win engagements is a major part of your success on Mirage.
Best Metric
1.31
Mechanical output and damage production
Kills
2048
Avg 17.81 / game
Deaths
1713
K/D 1.31
Damage
88.6
Average damage / round
K/R
0.84
Headshots
50%
AWP Kills
297
Triple Kills
117
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
50%
Flash Success
56%
Utility Damage
6998
Used
448
Damage / Round
2.85
Flashes
419
Enemies Flashed
351
Performance in isolated late-round situations
Clutch Situation
1v1
53%
Win Rate
31 successful clutches
Clutch Situation
1v2
13%
Win Rate
12 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
115
Win Rate
57%
K/D performance across recent matches
Last match
1.08
Peak
4.00
2053
2053