
8
1663
Recent Form
Latest results
722 matches played
Average K/D
1.01
Headshots
50%
Matches
722
Winrate
52%
Average statistics across your last 20 matches
Average K/D
0.83
Average ADR
65.5
Average Kills
12
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
19.5
Best on
Overpass
Highest ADR
84.4
Best on
Overpass
Best K/D
1.19
Best on
Overpass
Best K/R
0.76
Best on
Overpass

Win rate
48%
Matches
112
Kills
13.7
HS%
51%
K/D
0.96
K/R
0.64

Win rate
49%
Matches
96
Kills
14.42
HS%
55%
K/D
0.9
K/R
0.64

Win rate
44%
Matches
61
Kills
14.26
HS%
53%
K/D
0.94
K/R
0.65

Win rate
52%
Matches
48
Kills
14.19
HS%
53%
K/D
0.96
K/R
0.65

Win rate
58%
Matches
43
Kills
15.16
HS%
53%
K/D
1.07
K/R
0.69

Win rate
62%
Matches
39
Kills
15
HS%
51%
K/D
1.01
K/R
0.68

Win rate
54%
Matches
35
Kills
15.2
HS%
56%
K/D
1.02
K/R
0.7

Win rate
75%
Matches
4
Kills
19.5
HS%
50%
K/D
1.19
K/R
0.76

Win rate
0%
Matches
1
Kills
13
HS%
62%
K/D
0.65
K/R
0.59
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
112
Win Rate
48%
K/D
0.96
ADR
71
How your map performance contributes to Pulse
K/D
15% weight
74 pts
ADR
15% weight
71 pts
Kills
10% weight
69 pts
Entry
12% weight
78 pts
Flash
8% weight
90 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
94 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
67 pts
1v2
8% weight
43 pts
The core numbers behind your performance
Win Rate
48%
K/D
0.96
ADR
71.3
Avg Kills
13.7
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
35%
Mechanical output and damage production
Kills
1534
Avg 13.7 / game
Deaths
1701
K/D 0.96
Damage
71.26
Average damage / round
K/R
0.64
Headshots
51%
AWP Kills
213
Triple Kills
86
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
35%
Flash Success
45%
Utility Damage
11125
Used
787
Damage / Round
4.7
Flashes
1349
Enemies Flashed
941
Performance in isolated late-round situations
Clutch Situation
1v1
30%
Win Rate
14 successful clutches
Clutch Situation
1v2
13%
Win Rate
9 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
112
Win Rate
48%
K/D performance across recent matches
Last match
0.72
Peak
1.75
1932
1932