10
2004
Recent Form
Latest results
466 matches played
Average K/D
1.17
Headshots
52%
Matches
466
Winrate
53%
Average statistics across your last 20 matches
Average K/D
1.00
Average ADR
75.4
Average Kills
15
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
19.0
Best on
Overpass
Highest ADR
89.6
Best on
Overpass
Best K/D
1.71
Best on
Overpass
Best K/R
0.85
Best on
Overpass

Win rate
52%
Matches
173
Kills
16.03
HS%
53%
K/D
1.17
K/R
0.76

Win rate
54%
Matches
79
Kills
17.46
HS%
51%
K/D
1.26
K/R
0.8

Win rate
54%
Matches
68
Kills
15.71
HS%
50%
K/D
1.04
K/R
0.7

Win rate
61%
Matches
59
Kills
17.36
HS%
51%
K/D
1.26
K/R
0.79

Win rate
57%
Matches
30
Kills
18.17
HS%
49%
K/D
1.17
K/R
0.77

Win rate
27%
Matches
15
Kills
17.2
HS%
57%
K/D
0.9
K/R
0.69

Win rate
42%
Matches
12
Kills
19
HS%
57%
K/D
1.71
K/R
0.85

Win rate
62%
Matches
8
Kills
14.38
HS%
51%
K/D
1.01
K/R
0.65

Win rate
38%
Matches
8
Kills
14.62
HS%
56%
K/D
0.86
K/R
0.63

Win rate
0%
Matches
1
Kills
17
HS%
71%
K/D
1.13
K/R
0.81
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
173
Win Rate
52%
K/D
1.17
ADR
83
How your map performance contributes to Pulse
K/D
15% weight
90 pts
ADR
15% weight
83 pts
Kills
10% weight
80 pts
Entry
12% weight
82 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
95 pts
Utility Damage Success
6% weight
80 pts
1v1
10% weight
76 pts
1v2
8% weight
73 pts
The core numbers behind your performance
Win Rate
52%
K/D
1.17
ADR
83.1
Avg Kills
16.0
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
33%
Mechanical output and damage production
Kills
2774
Avg 16.03 / game
Deaths
2575
K/D 1.17
Damage
83.06
Average damage / round
K/R
0.76
Headshots
53%
AWP Kills
118
Triple Kills
166
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
33%
Flash Success
51%
Utility Damage
17334
Used
1799
Damage / Round
4.73
Flashes
2432
Enemies Flashed
1886
Performance in isolated late-round situations
Clutch Situation
1v1
34%
Win Rate
40 successful clutches
Clutch Situation
1v2
22%
Win Rate
30 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
172
Win Rate
52%
K/D performance across recent matches
Last match
0.69
Peak
1.75
2532
2532