
5
1107
Recent Form
Latest results
241 matches played
Average K/D
0.84
Headshots
47%
Matches
241
Winrate
50%
Average statistics across your last 20 matches
Average K/D
0.75
Average ADR
61.8
Average Kills
12
Winrate
55%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
17.0
Best on
Vertigo
Highest ADR
83.1
Best on
Vertigo
Best K/D
1.55
Best on
Vertigo
Best K/R
0.94
Best on
Vertigo

Win rate
53%
Matches
57
Kills
15.18
HS%
50%
K/D
0.95
K/R
0.68

Win rate
54%
Matches
50
Kills
13.58
HS%
51%
K/D
0.79
K/R
0.59

Win rate
46%
Matches
39
Kills
14.21
HS%
39%
K/D
0.86
K/R
0.63

Win rate
46%
Matches
35
Kills
12.66
HS%
45%
K/D
0.83
K/R
0.6

Win rate
52%
Matches
33
Kills
11.48
HS%
41%
K/D
0.74
K/R
0.54

Win rate
50%
Matches
10
Kills
14
HS%
46%
K/D
0.82
K/R
0.63

Win rate
67%
Matches
6
Kills
14.5
HS%
60%
K/D
0.9
K/R
0.67

Win rate
40%
Matches
5
Kills
13
HS%
59%
K/D
0.73
K/R
0.59

Win rate
25%
Matches
4
Kills
13.75
HS%
56%
K/D
0.84
K/R
0.63

Win rate
100%
Matches
1
Kills
17
HS%
59%
K/D
1.55
K/R
0.94
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
57
Win Rate
53%
K/D
0.95
ADR
75
How your map performance contributes to Pulse
K/D
15% weight
73 pts
ADR
15% weight
75 pts
Kills
10% weight
76 pts
Entry
12% weight
82 pts
Flash
8% weight
92 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
67 pts
Utility Damage Success
6% weight
92 pts
1v1
10% weight
73 pts
1v2
8% weight
37 pts
The core numbers behind your performance
Win Rate
53%
K/D
0.95
ADR
74.9
Avg Kills
15.2
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
40%
Mechanical output and damage production
Kills
865
Avg 15.18 / game
Deaths
966
K/D 0.95
Damage
74.92
Average damage / round
K/R
0.68
Headshots
50%
AWP Kills
143
Triple Kills
53
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
40%
Flash Success
46%
Utility Damage
4238
Used
386
Damage / Round
3.33
Flashes
237
Enemies Flashed
149
Performance in isolated late-round situations
Clutch Situation
1v1
33%
Win Rate
7 successful clutches
Clutch Situation
1v2
11%
Win Rate
3 successful clutches
Final Assessment
A positive map with room to push your individual impact.
Matches
57
Win Rate
53%
K/D performance across recent matches
Last match
0.65
Peak
1.55
1285
1285