10
2004
Recent Form
Latest results
485 matches played
Average K/D
1.12
Headshots
45%
Matches
485
Winrate
53%
Average statistics across your last 20 matches
Average K/D
1.20
Average ADR
82.8
Average Kills
18
Winrate
65%
Elite performance
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
18.8
Best on
Vertigo
Highest ADR
85.7
Best on
Anubis
Best K/D
1.26
Best on
Nuke
Best K/R
0.78
Best on
Vertigo

Win rate
56%
Matches
57
Kills
15.72
HS%
52%
K/D
1.1
K/R
0.68

Win rate
48%
Matches
40
Kills
15.4
HS%
48%
K/D
1.17
K/R
0.73

Win rate
63%
Matches
19
Kills
16.26
HS%
51%
K/D
1.26
K/R
0.77

Win rate
53%
Matches
17
Kills
16.06
HS%
51%
K/D
1.11
K/R
0.72

Win rate
40%
Matches
15
Kills
14.27
HS%
47%
K/D
1.04
K/R
0.71

Win rate
36%
Matches
14
Kills
14.93
HS%
53%
K/D
0.96
K/R
0.63

Win rate
36%
Matches
11
Kills
13.27
HS%
38%
K/D
0.82
K/R
0.52

Win rate
67%
Matches
9
Kills
18.78
HS%
46%
K/D
1.13
K/R
0.78

Win rate
100%
Matches
1
Kills
9
HS%
33%
K/D
0.82
K/R
0.6
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
57
Win Rate
56%
K/D
1.10
ADR
77
How your map performance contributes to Pulse
K/D
15% weight
85 pts
ADR
15% weight
77 pts
Kills
10% weight
79 pts
Entry
12% weight
90 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
91 pts
Utility Damage Success
6% weight
96 pts
1v1
10% weight
78 pts
1v2
8% weight
70 pts
The core numbers behind your performance
Win Rate
56%
K/D
1.10
ADR
76.8
Avg Kills
15.7
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
41%
Mechanical output and damage production
Kills
896
Avg 15.72 / game
Deaths
876
K/D 1.1
Damage
76.78
Average damage / round
K/R
0.68
Headshots
52%
AWP Kills
27
Triple Kills
48
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
41%
Flash Success
59%
Utility Damage
4912
Used
427
Damage / Round
4.57
Flashes
666
Enemies Flashed
656
Performance in isolated late-round situations
Clutch Situation
1v1
35%
Win Rate
15 successful clutches
Clutch Situation
1v2
21%
Win Rate
7 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
46
Win Rate
56%
K/D performance across recent matches
Last match
0.58
Peak
2.00