8
1691
Recent Form
Latest results
177 matches played
Average K/D
1.19
Headshots
45%
Matches
177
Winrate
54%
Average statistics across your last 20 matches
Average K/D
1.13
Average ADR
66.4
Average Kills
14
Winrate
70%
Elite performance
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
18.3
Best on
Nuke
Highest ADR
84.1
Best on
Mirage
Best K/D
1.24
Best on
Anubis
Best K/R
0.80
Best on
Nuke

Win rate
51%
Matches
53
Kills
16.4
HS%
47%
K/D
1.23
K/R
0.78

Win rate
67%
Matches
51
Kills
15.96
HS%
46%
K/D
1.18
K/R
0.72

Win rate
37%
Matches
19
Kills
16.26
HS%
44%
K/D
1.19
K/R
0.76

Win rate
59%
Matches
17
Kills
15
HS%
43%
K/D
1.13
K/R
0.69

Win rate
41%
Matches
17
Kills
17.06
HS%
40%
K/D
1.24
K/R
0.74

Win rate
60%
Matches
10
Kills
18.3
HS%
44%
K/D
1.22
K/R
0.8

Win rate
50%
Matches
8
Kills
13.88
HS%
46%
K/D
0.97
K/R
0.65

Win rate
50%
Matches
2
Kills
11
HS%
38%
K/D
0.96
K/R
0.62
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
53
Win Rate
51%
K/D
1.23
ADR
84
How your map performance contributes to Pulse
K/D
15% weight
95 pts
ADR
15% weight
84 pts
Kills
10% weight
82 pts
Entry
12% weight
93 pts
Flash
8% weight
90 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
65 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
64 pts
1v2
8% weight
30 pts
The core numbers behind your performance
Win Rate
51%
K/D
1.23
ADR
84.1
Avg Kills
16.4
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
43%
Mechanical output and damage production
Kills
869
Avg 16.4 / game
Deaths
780
K/D 1.23
Damage
84.06
Average damage / round
K/R
0.78
Headshots
47%
AWP Kills
84
Triple Kills
48
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
43%
Flash Success
45%
Utility Damage
3624
Used
299
Damage / Round
3.23
Flashes
339
Enemies Flashed
207
Performance in isolated late-round situations
Clutch Situation
1v1
29%
Win Rate
13 successful clutches
Clutch Situation
1v2
9%
Win Rate
4 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
53
Win Rate
51%
K/D performance across recent matches
Last match
0.07
Peak
2.20
1746
1746