
3
868
Recent Form
Latest results
142 matches played
Average K/D
1.05
Headshots
44%
Matches
142
Winrate
44%
Average statistics across your last 20 matches
Average K/D
1.31
Elite performance
Average ADR
94.1
Average Kills
17
Winrate
45%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
19.6
Best on
Ancient
Highest ADR
88.0
Best on
Ancient
Best K/D
1.22
Best on
Inferno
Best K/R
0.81
Best on
Ancient

Win rate
44%
Matches
48
Kills
14.1
HS%
45%
K/D
1.08
K/R
0.71

Win rate
40%
Matches
30
Kills
14.87
HS%
45%
K/D
0.94
K/R
0.65

Win rate
39%
Matches
23
Kills
15.09
HS%
42%
K/D
1.04
K/R
0.72

Win rate
57%
Matches
14
Kills
16.57
HS%
40%
K/D
1.22
K/R
0.79

Win rate
42%
Matches
12
Kills
14.17
HS%
37%
K/D
1.05
K/R
0.68

Win rate
62%
Matches
8
Kills
19.62
HS%
48%
K/D
1.18
K/R
0.81

Win rate
43%
Matches
7
Kills
12.57
HS%
45%
K/D
0.83
K/R
0.63
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
48
Win Rate
44%
K/D
1.08
ADR
79
How your map performance contributes to Pulse
K/D
15% weight
83 pts
ADR
15% weight
79 pts
Kills
10% weight
71 pts
Entry
12% weight
85 pts
Flash
8% weight
100 pts
Utility Success
8% weight
91 pts
Utility Damage
8% weight
76 pts
Utility Damage Success
6% weight
84 pts
1v1
10% weight
53 pts
1v2
8% weight
40 pts
The core numbers behind your performance
Win Rate
44%
K/D
1.08
ADR
79.3
Avg Kills
14.1
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
29%
Mechanical output and damage production
Kills
677
Avg 14.1 / game
Deaths
707
K/D 1.08
Damage
79.32
Average damage / round
K/R
0.71
Headshots
45%
AWP Kills
87
Triple Kills
29
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
29%
Flash Success
53%
Utility Damage
3669
Used
365
Damage / Round
3.78
Flashes
369
Enemies Flashed
297
Performance in isolated late-round situations
Clutch Situation
1v1
24%
Win Rate
5 successful clutches
Clutch Situation
1v2
12%
Win Rate
5 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
48
Win Rate
44%
K/D performance across recent matches
Last match
1.38
Peak
3.17
1119
1119