
7
1372
Recent Form
Latest results
691 matches played
Average K/D
1.15
Headshots
40%
Matches
691
Winrate
50%
Average statistics across your last 20 matches
Average K/D
0.95
Average ADR
80.3
Average Kills
16
Winrate
30%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
18.3
Best on
Vertigo
Highest ADR
87.0
Best on
Dust2
Best K/D
1.19
Best on
Nuke
Best K/R
0.81
Best on
Vertigo

Win rate
50%
Matches
114
Kills
16.26
HS%
40%
K/D
1.14
K/R
0.75

Win rate
56%
Matches
97
Kills
16.55
HS%
41%
K/D
1.18
K/R
0.77

Win rate
49%
Matches
84
Kills
17.44
HS%
40%
K/D
1.15
K/R
0.79

Win rate
53%
Matches
58
Kills
16.17
HS%
40%
K/D
1.04
K/R
0.72

Win rate
42%
Matches
53
Kills
15.81
HS%
44%
K/D
1.07
K/R
0.74

Win rate
56%
Matches
25
Kills
16.44
HS%
41%
K/D
1.19
K/R
0.75

Win rate
38%
Matches
8
Kills
18.25
HS%
38%
K/D
1.13
K/R
0.81

Win rate
38%
Matches
8
Kills
14.88
HS%
41%
K/D
0.99
K/R
0.73

Win rate
50%
Matches
6
Kills
15.33
HS%
50%
K/D
1.05
K/R
0.79

Win rate
50%
Matches
4
Kills
17.5
HS%
43%
K/D
0.94
K/R
0.74
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
114
Win Rate
50%
K/D
1.14
ADR
84
How your map performance contributes to Pulse
K/D
15% weight
88 pts
ADR
15% weight
84 pts
Kills
10% weight
81 pts
Entry
12% weight
90 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
78 pts
Utility Damage Success
6% weight
76 pts
1v1
10% weight
73 pts
1v2
8% weight
50 pts
The core numbers behind your performance
Win Rate
50%
K/D
1.14
ADR
83.5
Avg Kills
16.3
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
35%
Mechanical output and damage production
Kills
1854
Avg 16.26 / game
Deaths
1788
K/D 1.14
Damage
83.52
Average damage / round
K/R
0.75
Headshots
40%
AWP Kills
512
Triple Kills
108
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
35%
Flash Success
59%
Utility Damage
9442
Used
1036
Damage / Round
3.9
Flashes
530
Enemies Flashed
460
Performance in isolated late-round situations
Clutch Situation
1v1
33%
Win Rate
21 successful clutches
Clutch Situation
1v2
15%
Win Rate
12 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
111
Win Rate
50%
K/D performance across recent matches
Last match
0.39
Peak
1.79