
9
1819
Recent Form
Latest results
1,054 matches played
Average K/D
0.90
Headshots
44%
Matches
1,054
Winrate
50%
Average statistics across your last 20 matches
Average K/D
0.89
Average ADR
70.7
Average Kills
15
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
17.2
Best on
Nuke
Highest ADR
81.2
Best on
Anubis
Best K/D
1.20
Best on
Train
Best K/R
0.74
Best on
Train

Win rate
45%
Matches
105
Kills
14.09
HS%
52%
K/D
0.92
K/R
0.62

Win rate
48%
Matches
83
Kills
13.36
HS%
47%
K/D
1.01
K/R
0.62

Win rate
54%
Matches
67
Kills
13.54
HS%
53%
K/D
0.95
K/R
0.61

Win rate
44%
Matches
66
Kills
15.3
HS%
48%
K/D
0.99
K/R
0.66

Win rate
49%
Matches
49
Kills
14.67
HS%
48%
K/D
0.9
K/R
0.61

Win rate
48%
Matches
21
Kills
14.43
HS%
53%
K/D
1.01
K/R
0.66

Win rate
52%
Matches
21
Kills
13.62
HS%
56%
K/D
0.84
K/R
0.57

Win rate
41%
Matches
17
Kills
17.24
HS%
50%
K/D
0.99
K/R
0.71

Win rate
40%
Matches
10
Kills
15.3
HS%
58%
K/D
1.2
K/R
0.74

Win rate
50%
Matches
2
Kills
9.5
HS%
59%
K/D
0.54
K/R
0.4
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
105
Win Rate
45%
K/D
0.92
ADR
70
How your map performance contributes to Pulse
K/D
15% weight
71 pts
ADR
15% weight
70 pts
Kills
10% weight
70 pts
Entry
12% weight
68 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
64 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
71 pts
1v2
8% weight
60 pts
The core numbers behind your performance
Win Rate
45%
K/D
0.92
ADR
69.8
Avg Kills
14.1
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
38%
Mechanical output and damage production
Kills
1479
Avg 14.09 / game
Deaths
1667
K/D 0.92
Damage
69.76
Average damage / round
K/R
0.62
Headshots
52%
AWP Kills
80
Triple Kills
67
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
38%
Flash Success
53%
Utility Damage
6352
Used
380
Damage / Round
3.18
Flashes
816
Enemies Flashed
722
Performance in isolated late-round situations
Clutch Situation
1v1
32%
Win Rate
21 successful clutches
Clutch Situation
1v2
18%
Win Rate
17 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
89
Win Rate
45%
K/D performance across recent matches
Last match
1.07
Peak
1.67