
5
1197
Recent Form
Latest results
256 matches played
Average K/D
1.02
Headshots
46%
Matches
256
Winrate
49%
Average statistics across your last 20 matches
Average K/D
0.90
Average ADR
76.3
Average Kills
14
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
16.1
Best on
Train
Highest ADR
85.4
Best on
Vertigo
Best K/D
1.22
Best on
Train
Best K/R
0.72
Best on
Ancient

Win rate
39%
Matches
74
Kills
14.85
HS%
48%
K/D
1.02
K/R
0.68

Win rate
56%
Matches
45
Kills
15.58
HS%
46%
K/D
1.07
K/R
0.72

Win rate
49%
Matches
41
Kills
15.61
HS%
47%
K/D
0.99
K/R
0.66

Win rate
58%
Matches
36
Kills
13.67
HS%
42%
K/D
0.94
K/R
0.64

Win rate
36%
Matches
25
Kills
13.72
HS%
48%
K/D
0.98
K/R
0.68

Win rate
50%
Matches
16
Kills
14.88
HS%
48%
K/D
0.98
K/R
0.7

Win rate
88%
Matches
8
Kills
16.12
HS%
45%
K/D
1.22
K/R
0.71

Win rate
60%
Matches
5
Kills
11.2
HS%
40%
K/D
1.16
K/R
0.57

Win rate
50%
Matches
4
Kills
13.75
HS%
34%
K/D
0.84
K/R
0.64

Win rate
50%
Matches
2
Kills
10.5
HS%
48%
K/D
1.08
K/R
0.66
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
74
Win Rate
39%
K/D
1.02
ADR
77
How your map performance contributes to Pulse
K/D
15% weight
78 pts
ADR
15% weight
77 pts
Kills
10% weight
74 pts
Entry
12% weight
77 pts
Flash
8% weight
94 pts
Utility Success
8% weight
91 pts
Utility Damage
8% weight
75 pts
Utility Damage Success
6% weight
85 pts
1v1
10% weight
87 pts
1v2
8% weight
70 pts
The core numbers behind your performance
Win Rate
39%
K/D
1.02
ADR
77.1
Avg Kills
14.8
Map Identity
Your utility creates strong value on Dust2, suggesting good timing and understanding of utility usage.
Best Metric
29%
Mechanical output and damage production
Kills
1099
Avg 14.85 / game
Deaths
1169
K/D 1.02
Damage
77.1
Average damage / round
K/R
0.68
Headshots
48%
AWP Kills
1
Triple Kills
59
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
29%
Flash Success
47%
Utility Damage
5975
Used
588
Damage / Round
3.74
Flashes
1092
Enemies Flashed
794
Performance in isolated late-round situations
Clutch Situation
1v1
39%
Win Rate
21 successful clutches
Clutch Situation
1v2
21%
Win Rate
13 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
74
Win Rate
39%
K/D performance across recent matches
Last match
0.53
Peak
1.44
1325
1325