
5
1125
Recent Form
Latest results
273 matches played
Average K/D
1.02
Headshots
46%
Matches
273
Winrate
49%
Average statistics across your last 20 matches
Average K/D
1.13
Average ADR
90.7
Average Kills
18
Winrate
55%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
18.4
Best on
Ancient
Highest ADR
89.6
Best on
Ancient
Best K/D
1.12
Best on
Ancient
Best K/R
0.81
Best on
Ancient

Win rate
53%
Matches
104
Kills
16.23
HS%
46%
K/D
1.03
K/R
0.75

Win rate
42%
Matches
52
Kills
15.35
HS%
48%
K/D
0.98
K/R
0.69

Win rate
52%
Matches
40
Kills
18.45
HS%
45%
K/D
1.12
K/R
0.81

Win rate
55%
Matches
33
Kills
15.36
HS%
48%
K/D
1.01
K/R
0.73

Win rate
43%
Matches
21
Kills
13.71
HS%
39%
K/D
0.93
K/R
0.66

Win rate
38%
Matches
13
Kills
17.23
HS%
46%
K/D
1.08
K/R
0.76

Win rate
44%
Matches
9
Kills
16.44
HS%
46%
K/D
1.02
K/R
0.77

Win rate
0%
Matches
1
Kills
8
HS%
62%
K/D
0.53
K/R
0.47
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
104
Win Rate
53%
K/D
1.03
ADR
85
How your map performance contributes to Pulse
K/D
15% weight
79 pts
ADR
15% weight
85 pts
Kills
10% weight
81 pts
Entry
12% weight
85 pts
Flash
8% weight
100 pts
Utility Success
8% weight
91 pts
Utility Damage
8% weight
53 pts
Utility Damage Success
6% weight
76 pts
1v1
10% weight
100 pts
1v2
8% weight
90 pts
The core numbers behind your performance
Win Rate
53%
K/D
1.03
ADR
85.4
Avg Kills
16.2
Map Identity
You're particularly dangerous in isolated late-round situations on Mirage, with strong 1v1 conversion.
Best Metric
46%
Mechanical output and damage production
Kills
1688
Avg 16.23 / game
Deaths
1691
K/D 1.03
Damage
85.39
Average damage / round
K/R
0.75
Headshots
46%
AWP Kills
126
Triple Kills
95
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
29%
Flash Success
51%
Utility Damage
5846
Used
640
Damage / Round
2.64
Flashes
614
Enemies Flashed
484
Performance in isolated late-round situations
Clutch Situation
1v1
46%
Win Rate
21 successful clutches
Clutch Situation
1v2
27%
Win Rate
18 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
104
Win Rate
53%
K/D performance across recent matches
Last match
1.73
Peak
2.00