2
666
Recent Form
Latest results
184 matches played
Average K/D
0.62
Headshots
41%
Matches
184
Winrate
36%
Average statistics across your last 20 matches
Average K/D
0.98
Average ADR
83.2
Average Kills
14
Winrate
45%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
19.0
Best on
Ancient
Highest ADR
93.3
Best on
Ancient
Best K/D
1.16
Best on
Ancient
Best K/R
0.89
Best on
Ancient

Win rate
31%
Matches
13
Kills
13.54
HS%
49%
K/D
0.72
K/R
0.59

Win rate
40%
Matches
10
Kills
15.3
HS%
44%
K/D
0.92
K/R
0.7

Win rate
25%
Matches
8
Kills
13.12
HS%
38%
K/D
0.91
K/R
0.67

Win rate
25%
Matches
4
Kills
10
HS%
50%
K/D
0.6
K/R
0.5

Win rate
75%
Matches
4
Kills
19
HS%
36%
K/D
1.16
K/R
0.89

Win rate
33%
Matches
3
Kills
9.67
HS%
50%
K/D
0.64
K/R
0.5

Win rate
67%
Matches
3
Kills
15
HS%
36%
K/D
0.97
K/R
0.75
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your performance is competitive, although there are clear areas where additional impact could be gained.
Matches
13
Win Rate
31%
K/D
0.72
ADR
70
How your map performance contributes to Pulse
K/D
15% weight
55 pts
ADR
15% weight
70 pts
Kills
10% weight
68 pts
Entry
12% weight
50 pts
Flash
8% weight
100 pts
Utility Success
8% weight
56 pts
Utility Damage
8% weight
25 pts
Utility Damage Success
6% weight
55 pts
1v1
10% weight
96 pts
1v2
8% weight
100 pts
The core numbers behind your performance
Win Rate
31%
K/D
0.72
ADR
70.3
Avg Kills
13.5
Map Identity
You're particularly dangerous in isolated late-round situations on Mirage, with strong 1v1 conversion.
Best Metric
43%
Mechanical output and damage production
Kills
176
Avg 13.54 / game
Deaths
245
K/D 0.72
Damage
70.34
Average damage / round
K/R
0.59
Headshots
49%
AWP Kills
23
Triple Kills
9
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
18%
Flash Success
55%
Utility Damage
366
Used
55
Damage / Round
1.23
Flashes
143
Enemies Flashed
97
Performance in isolated late-round situations
Clutch Situation
1v1
43%
Win Rate
3 successful clutches
Clutch Situation
1v2
43%
Win Rate
3 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
13
Win Rate
31%
K/D performance across recent matches
Last match
1.00
Peak
2.00
778
778