
7
1404
Recent Form
Latest results
501 matches played
Average K/D
1.06
Headshots
55%
Matches
501
Winrate
52%
Average statistics across your last 20 matches
Average K/D
0.86
Average ADR
64.7
Average Kills
13
Winrate
35%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
18.2
Best on
Overpass
Highest ADR
90.8
Best on
Cache
Best K/D
1.26
Best on
Train
Best K/R
0.78
Best on
Anubis

Win rate
49%
Matches
148
Kills
15.36
HS%
56%
K/D
1.01
K/R
0.69

Win rate
59%
Matches
120
Kills
17.62
HS%
55%
K/D
1.1
K/R
0.78

Win rate
43%
Matches
69
Kills
14.25
HS%
52%
K/D
1.01
K/R
0.68

Win rate
53%
Matches
51
Kills
15.57
HS%
56%
K/D
0.98
K/R
0.69

Win rate
44%
Matches
45
Kills
17.96
HS%
53%
K/D
1.17
K/R
0.78

Win rate
62%
Matches
45
Kills
14.89
HS%
57%
K/D
1.18
K/R
0.72

Win rate
50%
Matches
10
Kills
18.2
HS%
50%
K/D
1.03
K/R
0.7

Win rate
75%
Matches
8
Kills
14.38
HS%
55%
K/D
1.26
K/R
0.73

Win rate
60%
Matches
5
Kills
16.2
HS%
58%
K/D
1.13
K/R
0.77
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
148
Win Rate
49%
K/D
1.01
ADR
77
How your map performance contributes to Pulse
K/D
15% weight
78 pts
ADR
15% weight
77 pts
Kills
10% weight
77 pts
Entry
12% weight
78 pts
Flash
8% weight
100 pts
Utility Success
8% weight
97 pts
Utility Damage
8% weight
58 pts
Utility Damage Success
6% weight
82 pts
1v1
10% weight
93 pts
1v2
8% weight
53 pts
The core numbers behind your performance
Win Rate
49%
K/D
1.01
ADR
77.3
Avg Kills
15.4
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
31%
Mechanical output and damage production
Kills
2273
Avg 15.36 / game
Deaths
2344
K/D 1.01
Damage
77.26
Average damage / round
K/R
0.69
Headshots
56%
AWP Kills
193
Triple Kills
129
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
31%
Flash Success
54%
Utility Damage
9408
Used
961
Damage / Round
2.88
Flashes
1432
Enemies Flashed
1204
Performance in isolated late-round situations
Clutch Situation
1v1
42%
Win Rate
36 successful clutches
Clutch Situation
1v2
16%
Win Rate
14 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
148
Win Rate
49%
K/D performance across recent matches
Last match
0.43
Peak
1.70
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