7
1517
Recent Form
Latest results
4,455 matches played
Average K/D
1.12
Headshots
38%
Matches
4,455
Winrate
50%
Average statistics across your last 20 matches
Average K/D
1.04
Average ADR
80.6
Average Kills
17
Winrate
40%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
17.2
Best on
Vertigo
Highest ADR
86.3
Best on
Vertigo
Best K/D
1.20
Best on
Vertigo
Best K/R
0.81
Best on
Vertigo

Win rate
50%
Matches
117
Kills
15.49
HS%
50%
K/D
0.97
K/R
0.68

Win rate
67%
Matches
76
Kills
16.55
HS%
45%
K/D
1.13
K/R
0.74

Win rate
48%
Matches
71
Kills
15.89
HS%
47%
K/D
1
K/R
0.7

Win rate
43%
Matches
68
Kills
16.68
HS%
44%
K/D
0.99
K/R
0.73

Win rate
45%
Matches
60
Kills
15.9
HS%
46%
K/D
1
K/R
0.71

Win rate
23%
Matches
22
Kills
14.41
HS%
44%
K/D
0.83
K/R
0.62

Win rate
42%
Matches
19
Kills
17.16
HS%
38%
K/D
1.2
K/R
0.81

Win rate
57%
Matches
14
Kills
16.21
HS%
41%
K/D
1.1
K/R
0.77

Win rate
60%
Matches
5
Kills
15.8
HS%
40%
K/D
1.11
K/R
0.75

Win rate
33%
Matches
3
Kills
13.67
HS%
72%
K/D
0.79
K/R
0.61
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
117
Win Rate
50%
K/D
0.97
ADR
76
How your map performance contributes to Pulse
K/D
15% weight
75 pts
ADR
15% weight
76 pts
Kills
10% weight
77 pts
Entry
12% weight
83 pts
Flash
8% weight
74 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
62 pts
Utility Damage Success
6% weight
80 pts
1v1
10% weight
100 pts
1v2
8% weight
63 pts
The core numbers behind your performance
Win Rate
50%
K/D
0.97
ADR
75.5
Avg Kills
15.5
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
33%
Mechanical output and damage production
Kills
1812
Avg 15.49 / game
Deaths
1917
K/D 0.97
Damage
75.52
Average damage / round
K/R
0.68
Headshots
50%
AWP Kills
61
Triple Kills
104
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
33%
Flash Success
37%
Utility Damage
5141
Used
536
Damage / Round
3.1
Flashes
556
Enemies Flashed
295
Performance in isolated late-round situations
Clutch Situation
1v1
57%
Win Rate
20 successful clutches
Clutch Situation
1v2
19%
Win Rate
10 successful clutches
Final Assessment
A positive map with room to push your individual impact.
Matches
75
Win Rate
50%
K/D performance across recent matches
Last match
0.85
Peak
1.67
2221
2221