
3
885
Recent Form
Latest results
400 matches played
Average K/D
0.92
Headshots
30%
Matches
400
Winrate
48%
Average statistics across your last 20 matches
Average K/D
0.81
Average ADR
69.8
Average Kills
13
Winrate
45%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
15.5
Best on
Nuke
Highest ADR
81.4
Best on
Ancient
Best K/D
1.02
Best on
Ancient
Best K/R
0.71
Best on
Ancient

Win rate
57%
Matches
128
Kills
15.02
HS%
30%
K/D
0.96
K/R
0.67

Win rate
44%
Matches
125
Kills
13.54
HS%
30%
K/D
0.85
K/R
0.61

Win rate
54%
Matches
50
Kills
15.24
HS%
32%
K/D
1.02
K/R
0.71

Win rate
42%
Matches
36
Kills
14.25
HS%
31%
K/D
0.84
K/R
0.63

Win rate
29%
Matches
28
Kills
13.82
HS%
29%
K/D
0.88
K/R
0.63

Win rate
38%
Matches
24
Kills
15.5
HS%
29%
K/D
0.94
K/R
0.69

Win rate
60%
Matches
5
Kills
15
HS%
29%
K/D
1.01
K/R
0.67

Win rate
50%
Matches
4
Kills
14.5
HS%
36%
K/D
0.82
K/R
0.63
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
128
Win Rate
57%
K/D
0.96
ADR
78
How your map performance contributes to Pulse
K/D
15% weight
74 pts
ADR
15% weight
78 pts
Kills
10% weight
75 pts
Entry
12% weight
77 pts
Flash
8% weight
100 pts
Utility Success
8% weight
94 pts
Utility Damage
8% weight
100 pts
Utility Damage Success
6% weight
91 pts
1v1
10% weight
84 pts
1v2
8% weight
67 pts
The core numbers behind your performance
Win Rate
57%
K/D
0.96
ADR
77.6
Avg Kills
15.0
Map Identity
Your utility creates strong value on Dust2, suggesting good timing and understanding of utility usage.
Best Metric
30%
Mechanical output and damage production
Kills
1922
Avg 15.02 / game
Deaths
2100
K/D 0.96
Damage
77.64
Average damage / round
K/R
0.67
Headshots
30%
AWP Kills
377
Triple Kills
107
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
30%
Flash Success
67%
Utility Damage
15108
Used
1389
Damage / Round
5.35
Flashes
1164
Enemies Flashed
1212
Performance in isolated late-round situations
Clutch Situation
1v1
38%
Win Rate
31 successful clutches
Clutch Situation
1v2
20%
Win Rate
17 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
128
Win Rate
57%
K/D performance across recent matches
Last match
0.69
Peak
1.25
1049
1049