
2
693
Recent Form
Latest results
92 matches played
Average K/D
0.71
Headshots
41%
Matches
92
Winrate
47%
Average statistics across your last 20 matches
Average K/D
0.92
Average ADR
73.7
Average Kills
14
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
19.0
Best on
Overpass
Highest ADR
94.5
Best on
Nuke
Best K/D
2.34
Best on
Vertigo
Best K/R
0.87
Best on
Nuke

Win rate
37%
Matches
27
Kills
9.22
HS%
41%
K/D
0.61
K/R
0.45

Win rate
46%
Matches
26
Kills
12.96
HS%
43%
K/D
0.88
K/R
0.6

Win rate
62%
Matches
21
Kills
12.24
HS%
40%
K/D
0.69
K/R
0.54

Win rate
33%
Matches
9
Kills
9.22
HS%
41%
K/D
0.56
K/R
0.46

Win rate
50%
Matches
6
Kills
9.33
HS%
42%
K/D
0.65
K/R
0.48

Win rate
50%
Matches
2
Kills
13
HS%
40%
K/D
0.65
K/R
0.52

Win rate
100%
Matches
1
Kills
19
HS%
37%
K/D
1.12
K/R
0.63
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your performance is competitive, although there are clear areas where additional impact could be gained.
Matches
27
Win Rate
37%
K/D
0.61
ADR
56
How your map performance contributes to Pulse
K/D
15% weight
47 pts
ADR
15% weight
56 pts
Kills
10% weight
46 pts
Entry
12% weight
58 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
53 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
73 pts
1v2
8% weight
47 pts
The core numbers behind your performance
Win Rate
37%
K/D
0.61
ADR
56.0
Avg Kills
9.2
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
33%
Mechanical output and damage production
Kills
249
Avg 9.22 / game
Deaths
437
K/D 0.61
Damage
55.96
Average damage / round
K/R
0.45
Headshots
41%
AWP Kills
13
Triple Kills
7
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
33%
Flash Success
65%
Utility Damage
1485
Used
122
Damage / Round
2.65
Flashes
132
Enemies Flashed
143
Performance in isolated late-round situations
Clutch Situation
1v1
33%
Win Rate
3 successful clutches
Clutch Situation
1v2
14%
Win Rate
2 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
27
Win Rate
37%
K/D performance across recent matches
Last match
0.61
Peak
2.27
946
946