
10
2238
Recent Form
Latest results
1,201 matches played
Average K/D
1.08
Headshots
54%
Matches
1,201
Winrate
51%
Average statistics across your last 20 matches
Average K/D
1.27
Elite performance
Average ADR
91.3
Average Kills
17
Winrate
65%
Elite performance
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
22.0
Best on
Cache
Highest ADR
116.9
Best on
Cache
Best K/D
1.38
Best on
Cache
Best K/R
1.05
Best on
Cache

Win rate
54%
Matches
301
Kills
17.13
HS%
54%
K/D
1.1
K/R
0.78

Win rate
56%
Matches
202
Kills
16.36
HS%
53%
K/D
1.1
K/R
0.76

Win rate
48%
Matches
199
Kills
17.25
HS%
56%
K/D
1.07
K/R
0.78

Win rate
48%
Matches
163
Kills
15.97
HS%
56%
K/D
1
K/R
0.72

Win rate
51%
Matches
135
Kills
17.65
HS%
53%
K/D
1.12
K/R
0.8

Win rate
51%
Matches
96
Kills
16.3
HS%
49%
K/D
1.06
K/R
0.73

Win rate
43%
Matches
72
Kills
18.11
HS%
55%
K/D
1.21
K/R
0.82

Win rate
47%
Matches
32
Kills
16.88
HS%
62%
K/D
1.04
K/R
0.77

Win rate
0%
Matches
1
Kills
22
HS%
55%
K/D
1.38
K/R
1.05
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
301
Win Rate
54%
K/D
1.10
ADR
86
How your map performance contributes to Pulse
K/D
15% weight
85 pts
ADR
15% weight
86 pts
Kills
10% weight
86 pts
Entry
12% weight
88 pts
Flash
8% weight
72 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
97 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
98 pts
1v2
8% weight
67 pts
The core numbers behind your performance
Win Rate
54%
K/D
1.10
ADR
86.1
Avg Kills
17.1
Map Identity
Your utility creates strong value on Ancient, suggesting good timing and understanding of utility usage.
Best Metric
37%
Mechanical output and damage production
Kills
5156
Avg 17.13 / game
Deaths
4978
K/D 1.1
Damage
86.11
Average damage / round
K/R
0.78
Headshots
54%
AWP Kills
436
Triple Kills
298
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
37%
Flash Success
36%
Utility Damage
31941
Used
2230
Damage / Round
4.85
Flashes
572
Enemies Flashed
271
Performance in isolated late-round situations
Clutch Situation
1v1
44%
Win Rate
60 successful clutches
Clutch Situation
1v2
20%
Win Rate
24 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
301
Win Rate
54%
K/D performance across recent matches
Last match
1.12
Peak
1.92
2298
2298