5
1105
Recent Form
Latest results
458 matches played
Average K/D
0.94
Headshots
53%
Matches
458
Winrate
48%
Average statistics across your last 20 matches
Average K/D
0.89
Average ADR
73.1
Average Kills
14
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
21.0
Best on
Train
Highest ADR
89.7
Best on
Train
Best K/D
2.33
Best on
Train
Best K/R
1.05
Best on
Train

Win rate
50%
Matches
119
Kills
15.13
HS%
53%
K/D
1.03
K/R
0.72

Win rate
47%
Matches
103
Kills
14.99
HS%
53%
K/D
0.96
K/R
0.67

Win rate
51%
Matches
59
Kills
14.15
HS%
51%
K/D
0.99
K/R
0.66

Win rate
38%
Matches
48
Kills
13.85
HS%
52%
K/D
0.89
K/R
0.62

Win rate
52%
Matches
42
Kills
14.79
HS%
51%
K/D
0.93
K/R
0.64

Win rate
64%
Matches
14
Kills
17.36
HS%
52%
K/D
1.03
K/R
0.72

Win rate
45%
Matches
11
Kills
13.64
HS%
59%
K/D
0.91
K/R
0.63

Win rate
50%
Matches
4
Kills
15.5
HS%
46%
K/D
0.79
K/R
0.61

Win rate
100%
Matches
1
Kills
21
HS%
67%
K/D
2.33
K/R
1.05

Win rate
0%
Matches
1
Kills
17
HS%
53%
K/D
1.13
K/R
0.89
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
119
Win Rate
50%
K/D
1.03
ADR
79
How your map performance contributes to Pulse
K/D
15% weight
79 pts
ADR
15% weight
79 pts
Kills
10% weight
76 pts
Entry
12% weight
82 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
78 pts
Utility Damage Success
6% weight
80 pts
1v1
10% weight
67 pts
1v2
8% weight
87 pts
The core numbers behind your performance
Win Rate
50%
K/D
1.03
ADR
79.1
Avg Kills
15.1
Map Identity
Your utility creates strong value on Dust2, suggesting good timing and understanding of utility usage.
Best Metric
34%
Mechanical output and damage production
Kills
1800
Avg 15.13 / game
Deaths
1834
K/D 1.03
Damage
79.06
Average damage / round
K/R
0.72
Headshots
53%
AWP Kills
113
Triple Kills
98
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
34%
Flash Success
54%
Utility Damage
9789
Used
1026
Damage / Round
3.9
Flashes
2571
Enemies Flashed
2155
Performance in isolated late-round situations
Clutch Situation
1v1
30%
Win Rate
27 successful clutches
Clutch Situation
1v2
26%
Win Rate
21 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
119
Win Rate
50%
K/D performance across recent matches
Last match
0.54
Peak
2.00
1330
1330