9
1776
Recent Form
Latest results
391 matches played
Average K/D
1.21
Headshots
49%
Matches
391
Winrate
55%
Average statistics across your last 20 matches
Average K/D
1.33
Elite performance
Average ADR
88.1
Average Kills
18
Winrate
55%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
23.8
Best on
Nuke
Highest ADR
105.2
Best on
Nuke
Best K/D
2.59
Best on
Ancient
Best K/R
0.98
Best on
Nuke

Win rate
74%
Matches
38
Kills
18
HS%
54%
K/D
1.35
K/R
0.84

Win rate
52%
Matches
21
Kills
16.43
HS%
59%
K/D
1.19
K/R
0.8

Win rate
38%
Matches
16
Kills
16.69
HS%
53%
K/D
1.01
K/R
0.75

Win rate
46%
Matches
13
Kills
14.92
HS%
56%
K/D
1.14
K/R
0.73

Win rate
67%
Matches
12
Kills
16.25
HS%
61%
K/D
1.46
K/R
0.8

Win rate
43%
Matches
7
Kills
15.57
HS%
57%
K/D
2.59
K/R
0.9

Win rate
67%
Matches
6
Kills
23.83
HS%
58%
K/D
1.37
K/R
0.98

Win rate
33%
Matches
3
Kills
18.67
HS%
51%
K/D
0.94
K/R
0.72
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
38
Win Rate
74%
K/D
1.35
ADR
86
How your map performance contributes to Pulse
K/D
15% weight
100 pts
ADR
15% weight
86 pts
Kills
10% weight
90 pts
Entry
12% weight
100 pts
Flash
8% weight
100 pts
Utility Success
8% weight
78 pts
Utility Damage
8% weight
55 pts
Utility Damage Success
6% weight
65 pts
1v1
10% weight
100 pts
1v2
8% weight
70 pts
The core numbers behind your performance
Win Rate
74%
K/D
1.35
ADR
86.4
Avg Kills
18.0
Map Identity
Your ability to consistently win engagements is a major part of your success on Dust2.
Best Metric
1.35
Mechanical output and damage production
Kills
684
Avg 18 / game
Deaths
539
K/D 1.35
Damage
86.42
Average damage / round
K/R
0.84
Headshots
54%
AWP Kills
172
Triple Kills
40
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
25%
Flash Success
59%
Utility Damage
2245
Used
289
Damage / Round
2.75
Flashes
549
Enemies Flashed
512
Performance in isolated late-round situations
Clutch Situation
1v1
70%
Win Rate
7 successful clutches
Clutch Situation
1v2
21%
Win Rate
4 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
38
Win Rate
74%
K/D performance across recent matches
Last match
0.81
Peak
5.50
1804
1804