
8
1637
Recent Form
Latest results
2,353 matches played
Average K/D
1.10
Headshots
41%
Matches
2,353
Winrate
50%
Average statistics across your last 20 matches
Average K/D
1.02
Average ADR
68.3
Average Kills
14
Winrate
55%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
15.0
Best on
Nuke
Highest ADR
71.6
Best on
Train
Best K/D
1.13
Best on
Vertigo
Best K/R
0.68
Best on
Nuke

Win rate
50%
Matches
407
Kills
14.37
HS%
44%
K/D
1.08
K/R
0.65

Win rate
43%
Matches
373
Kills
14.12
HS%
42%
K/D
1.02
K/R
0.64

Win rate
54%
Matches
341
Kills
14.37
HS%
41%
K/D
1.1
K/R
0.66

Win rate
50%
Matches
249
Kills
14.52
HS%
41%
K/D
1.06
K/R
0.65

Win rate
51%
Matches
125
Kills
14.98
HS%
46%
K/D
1.09
K/R
0.68

Win rate
39%
Matches
70
Kills
13.91
HS%
44%
K/D
1.02
K/R
0.64

Win rate
44%
Matches
27
Kills
13.78
HS%
44%
K/D
0.97
K/R
0.64

Win rate
71%
Matches
17
Kills
14.76
HS%
49%
K/D
1.03
K/R
0.66

Win rate
70%
Matches
10
Kills
13.9
HS%
46%
K/D
1.13
K/R
0.64

Win rate
0%
Matches
1
Kills
8
HS%
38%
K/D
0.42
K/R
0.33
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
407
Win Rate
50%
K/D
1.08
ADR
68
How your map performance contributes to Pulse
K/D
15% weight
83 pts
ADR
15% weight
68 pts
Kills
10% weight
72 pts
Entry
12% weight
80 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
64 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
91 pts
1v2
8% weight
70 pts
The core numbers behind your performance
Win Rate
50%
K/D
1.08
ADR
67.7
Avg Kills
14.4
Map Identity
Your utility creates strong value on Dust2, suggesting good timing and understanding of utility usage.
Best Metric
41%
Mechanical output and damage production
Kills
5849
Avg 14.37 / game
Deaths
5853
K/D 1.08
Damage
67.74
Average damage / round
K/R
0.65
Headshots
44%
AWP Kills
838
Triple Kills
255
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
41%
Flash Success
51%
Utility Damage
28694
Used
1150
Damage / Round
3.18
Flashes
6706
Enemies Flashed
4939
Performance in isolated late-round situations
Clutch Situation
1v1
41%
Win Rate
145 successful clutches
Clutch Situation
1v2
21%
Win Rate
83 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
407
Win Rate
50%
K/D performance across recent matches
Last match
0.38
Peak
2.12
1980
1980