8
1655
Recent Form
Latest results
991 matches played
Average K/D
1.08
Headshots
33%
Matches
991
Winrate
52%
Average statistics across your last 20 matches
Average K/D
1.08
Average ADR
72.8
Average Kills
16
Winrate
60%
Elite performance
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
18.6
Best on
Train
Highest ADR
81.9
Best on
Train
Best K/D
1.27
Best on
Cache
Best K/R
0.81
Best on
Cache

Win rate
47%
Matches
203
Kills
15.24
HS%
33%
K/D
0.98
K/R
0.67

Win rate
52%
Matches
111
Kills
15.81
HS%
33%
K/D
1.02
K/R
0.69

Win rate
48%
Matches
96
Kills
15.33
HS%
34%
K/D
1.02
K/R
0.71

Win rate
53%
Matches
96
Kills
15.43
HS%
35%
K/D
1.09
K/R
0.71

Win rate
62%
Matches
58
Kills
15.71
HS%
38%
K/D
1.16
K/R
0.74

Win rate
43%
Matches
35
Kills
13.54
HS%
35%
K/D
0.9
K/R
0.6

Win rate
55%
Matches
22
Kills
14.14
HS%
25%
K/D
0.93
K/R
0.65

Win rate
67%
Matches
15
Kills
15.8
HS%
39%
K/D
1.14
K/R
0.69

Win rate
40%
Matches
10
Kills
18.6
HS%
42%
K/D
1.1
K/R
0.75

Win rate
100%
Matches
2
Kills
15
HS%
30%
K/D
1.27
K/R
0.81
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
203
Win Rate
47%
K/D
0.98
ADR
73
How your map performance contributes to Pulse
K/D
15% weight
75 pts
ADR
15% weight
73 pts
Kills
10% weight
76 pts
Entry
12% weight
78 pts
Flash
8% weight
96 pts
Utility Success
8% weight
94 pts
Utility Damage
8% weight
57 pts
Utility Damage Success
6% weight
81 pts
1v1
10% weight
78 pts
1v2
8% weight
63 pts
The core numbers behind your performance
Win Rate
47%
K/D
0.98
ADR
73.4
Avg Kills
15.2
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
30%
Mechanical output and damage production
Kills
3094
Avg 15.24 / game
Deaths
3267
K/D 0.98
Damage
73.38
Average damage / round
K/R
0.67
Headshots
33%
AWP Kills
493
Triple Kills
148
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
30%
Flash Success
48%
Utility Damage
12012
Used
1243
Damage / Round
2.83
Flashes
2266
Enemies Flashed
1622
Performance in isolated late-round situations
Clutch Situation
1v1
35%
Win Rate
52 successful clutches
Clutch Situation
1v2
19%
Win Rate
36 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
189
Win Rate
47%
K/D performance across recent matches
Last match
0.44
Peak
1.90