
3
771
Recent Form
Latest results
124 matches played
Average K/D
0.84
Headshots
31%
Matches
124
Winrate
50%
Average statistics across your last 20 matches
Average K/D
0.95
Average ADR
70.0
Average Kills
15
Winrate
45%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
15.0
Best on
Ancient
Highest ADR
71.5
Best on
Inferno
Best K/D
0.96
Best on
Ancient
Best K/R
0.65
Best on
Ancient

Win rate
56%
Matches
32
Kills
11.53
HS%
30%
K/D
0.76
K/R
0.54

Win rate
54%
Matches
28
Kills
12.71
HS%
30%
K/D
0.9
K/R
0.59

Win rate
45%
Matches
22
Kills
11.55
HS%
32%
K/D
0.88
K/R
0.57

Win rate
33%
Matches
12
Kills
13.08
HS%
36%
K/D
0.79
K/R
0.57

Win rate
50%
Matches
10
Kills
12.8
HS%
31%
K/D
0.78
K/R
0.56

Win rate
62%
Matches
8
Kills
15
HS%
29%
K/D
0.96
K/R
0.65

Win rate
50%
Matches
8
Kills
12.88
HS%
32%
K/D
0.83
K/R
0.59

Win rate
25%
Matches
4
Kills
12
HS%
20%
K/D
0.74
K/R
0.55
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your performance is competitive, although there are clear areas where additional impact could be gained.
Matches
32
Win Rate
56%
K/D
0.76
ADR
60
How your map performance contributes to Pulse
K/D
15% weight
58 pts
ADR
15% weight
60 pts
Kills
10% weight
58 pts
Entry
12% weight
78 pts
Flash
8% weight
84 pts
Utility Success
8% weight
94 pts
Utility Damage
8% weight
66 pts
Utility Damage Success
6% weight
69 pts
1v1
10% weight
78 pts
1v2
8% weight
57 pts
The core numbers behind your performance
Win Rate
56%
K/D
0.76
ADR
59.6
Avg Kills
11.5
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
30%
Mechanical output and damage production
Kills
369
Avg 11.53 / game
Deaths
496
K/D 0.76
Damage
59.6
Average damage / round
K/R
0.54
Headshots
30%
AWP Kills
13
Triple Kills
10
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
30%
Flash Success
42%
Utility Damage
2220
Used
268
Damage / Round
3.29
Flashes
349
Enemies Flashed
211
Performance in isolated late-round situations
Clutch Situation
1v1
35%
Win Rate
8 successful clutches
Clutch Situation
1v2
17%
Win Rate
3 successful clutches
Final Assessment
A positive map with room to push your individual impact.
Matches
32
Win Rate
56%
K/D performance across recent matches
Last match
0.56
Peak
2.00