
9
1910
Recent Form
Latest results
313 matches played
Average K/D
1.18
Headshots
49%
Matches
313
Winrate
56%
Average statistics across your last 20 matches
Average K/D
1.21
Average ADR
76.8
Average Kills
16
Winrate
60%
Elite performance
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
17.1
Best on
Nuke
Highest ADR
83.6
Best on
Nuke
Best K/D
1.38
Best on
Nuke
Best K/R
0.81
Best on
Overpass

Win rate
75%
Matches
51
Kills
15.24
HS%
53%
K/D
1.35
K/R
0.74

Win rate
50%
Matches
26
Kills
14.19
HS%
55%
K/D
1.11
K/R
0.68

Win rate
59%
Matches
22
Kills
17.14
HS%
49%
K/D
1.38
K/R
0.8

Win rate
48%
Matches
21
Kills
16.24
HS%
54%
K/D
1.17
K/R
0.73

Win rate
53%
Matches
19
Kills
15.95
HS%
51%
K/D
1.11
K/R
0.7

Win rate
59%
Matches
17
Kills
14.65
HS%
46%
K/D
1.11
K/R
0.7

Win rate
33%
Matches
3
Kills
14.67
HS%
60%
K/D
1.02
K/R
0.76

Win rate
100%
Matches
2
Kills
14
HS%
54%
K/D
1.19
K/R
0.81
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're consistently producing high-level impact on this map across multiple areas of your game.
Matches
51
Win Rate
75%
K/D
1.35
ADR
77
How your map performance contributes to Pulse
K/D
15% weight
100 pts
ADR
15% weight
77 pts
Kills
10% weight
76 pts
Entry
12% weight
95 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
100 pts
Utility Damage Success
6% weight
93 pts
1v1
10% weight
100 pts
1v2
8% weight
60 pts
The core numbers behind your performance
Win Rate
75%
K/D
1.35
ADR
76.8
Avg Kills
15.2
Map Identity
Your ability to consistently win engagements is a major part of your success on Mirage.
Best Metric
1.35
Mechanical output and damage production
Kills
777
Avg 15.24 / game
Deaths
625
K/D 1.35
Damage
76.82
Average damage / round
K/R
0.74
Headshots
53%
AWP Kills
20
Triple Kills
34
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
35%
Flash Success
50%
Utility Damage
6794
Used
611
Damage / Round
6.49
Flashes
577
Enemies Flashed
417
Performance in isolated late-round situations
Clutch Situation
1v1
54%
Win Rate
27 successful clutches
Clutch Situation
1v2
18%
Win Rate
7 successful clutches
Final Assessment
One of your strongest competitive maps.
Matches
51
Win Rate
75%
K/D performance across recent matches
Last match
1.78
Peak
2.27
1934
1934