
5
1170
Recent Form
Latest results
591 matches played
Average K/D
0.99
Headshots
36%
Matches
591
Winrate
49%
Average statistics across your last 20 matches
Average K/D
1.04
Average ADR
69.1
Average Kills
13
Winrate
25%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
14.9
Best on
Dust2
Highest ADR
72.4
Best on
Ancient
Best K/D
1.05
Best on
Nuke
Best K/R
0.67
Best on
Nuke

Win rate
46%
Matches
168
Kills
13.67
HS%
37%
K/D
0.95
K/R
0.62

Win rate
48%
Matches
162
Kills
14.9
HS%
39%
K/D
1.03
K/R
0.67

Win rate
58%
Matches
72
Kills
14.79
HS%
35%
K/D
1.04
K/R
0.66

Win rate
51%
Matches
70
Kills
13.81
HS%
34%
K/D
1
K/R
0.64

Win rate
60%
Matches
58
Kills
14.47
HS%
33%
K/D
0.93
K/R
0.65

Win rate
42%
Matches
33
Kills
14.64
HS%
35%
K/D
1.05
K/R
0.67

Win rate
50%
Matches
18
Kills
14.17
HS%
34%
K/D
1
K/R
0.66

Win rate
0%
Matches
6
Kills
9
HS%
34%
K/D
0.61
K/R
0.46

Win rate
33%
Matches
3
Kills
10.67
HS%
36%
K/D
0.71
K/R
0.51

Win rate
0%
Matches
1
Kills
7
HS%
29%
K/D
0.44
K/R
0.32
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your performance is competitive, although there are clear areas where additional impact could be gained.
Matches
168
Win Rate
46%
K/D
0.95
ADR
67
How your map performance contributes to Pulse
K/D
15% weight
73 pts
ADR
15% weight
67 pts
Kills
10% weight
68 pts
Entry
12% weight
82 pts
Flash
8% weight
76 pts
Utility Success
8% weight
66 pts
Utility Damage
8% weight
46 pts
Utility Damage Success
6% weight
70 pts
1v1
10% weight
71 pts
1v2
8% weight
60 pts
The core numbers behind your performance
Win Rate
46%
K/D
0.95
ADR
67.0
Avg Kills
13.7
Map Identity
Opening duels are a major strength on Mirage. You are particularly effective when taking first contact.
Best Metric
49%
Mechanical output and damage production
Kills
2297
Avg 13.67 / game
Deaths
2585
K/D 0.95
Damage
66.95
Average damage / round
K/R
0.62
Headshots
37%
AWP Kills
351
Triple Kills
111
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
21%
Flash Success
38%
Utility Damage
8602
Used
1022
Damage / Round
2.31
Flashes
609
Enemies Flashed
317
Performance in isolated late-round situations
Clutch Situation
1v1
32%
Win Rate
38 successful clutches
Clutch Situation
1v2
18%
Win Rate
28 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
168
Win Rate
46%
K/D performance across recent matches
Last match
0.73
Peak
1.80