
8
1649
Recent Form
Latest results
255 matches played
Average K/D
0.97
Headshots
49%
Matches
255
Winrate
55%
Average statistics across your last 20 matches
Average K/D
0.89
Average ADR
72.5
Average Kills
14
Winrate
55%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
17.0
Best on
Nuke
Highest ADR
76.3
Best on
Inferno
Best K/D
1.04
Best on
Dust2
Best K/R
0.69
Best on
Inferno

Win rate
60%
Matches
94
Kills
14.4
HS%
50%
K/D
1.04
K/R
0.69

Win rate
49%
Matches
61
Kills
13.87
HS%
46%
K/D
0.93
K/R
0.65

Win rate
56%
Matches
59
Kills
15.25
HS%
52%
K/D
0.99
K/R
0.69

Win rate
61%
Matches
23
Kills
13.48
HS%
51%
K/D
0.94
K/R
0.64

Win rate
25%
Matches
12
Kills
12.17
HS%
39%
K/D
0.77
K/R
0.54

Win rate
50%
Matches
4
Kills
12.5
HS%
48%
K/D
0.83
K/R
0.63

Win rate
100%
Matches
1
Kills
16
HS%
31%
K/D
0.8
K/R
0.55

Win rate
100%
Matches
1
Kills
17
HS%
53%
K/D
0.71
K/R
0.59
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
94
Win Rate
60%
K/D
1.04
ADR
75
How your map performance contributes to Pulse
K/D
15% weight
80 pts
ADR
15% weight
75 pts
Kills
10% weight
72 pts
Entry
12% weight
88 pts
Flash
8% weight
100 pts
Utility Success
8% weight
69 pts
Utility Damage
8% weight
46 pts
Utility Damage Success
6% weight
59 pts
1v1
10% weight
69 pts
1v2
8% weight
27 pts
The core numbers behind your performance
Win Rate
60%
K/D
1.04
ADR
74.7
Avg Kills
14.4
Map Identity
Opening duels are a major strength on Dust2. You are particularly effective when taking first contact.
Best Metric
53%
Mechanical output and damage production
Kills
1354
Avg 14.4 / game
Deaths
1441
K/D 1.04
Damage
74.67
Average damage / round
K/R
0.69
Headshots
50%
AWP Kills
157
Triple Kills
57
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
22%
Flash Success
54%
Utility Damage
4623
Used
658
Damage / Round
2.3
Flashes
611
Enemies Flashed
475
Performance in isolated late-round situations
Clutch Situation
1v1
31%
Win Rate
14 successful clutches
Clutch Situation
1v2
8%
Win Rate
4 successful clutches
Final Assessment
A positive map with room to push your individual impact.
Matches
94
Win Rate
60%
K/D performance across recent matches
Last match
1.23
Peak
1.75