
3
809
Recent Form
Latest results
29 matches played
Average K/D
1.11
Headshots
46%
Matches
29
Winrate
45%
Average statistics across your last 20 matches
Average K/D
1.21
Average ADR
69.0
Average Kills
12
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
17.5
Best on
Nuke
Highest ADR
93.1
Best on
Nuke
Best K/D
2.79
Best on
Inferno
Best K/R
0.88
Best on
Nuke

Win rate
43%
Matches
7
Kills
11
HS%
41%
K/D
0.7
K/R
0.53

Win rate
17%
Matches
6
Kills
10.33
HS%
52%
K/D
0.83
K/R
0.55

Win rate
60%
Matches
5
Kills
9
HS%
61%
K/D
0.73
K/R
0.46

Win rate
50%
Matches
4
Kills
14.5
HS%
34%
K/D
2.79
K/R
0.78

Win rate
33%
Matches
3
Kills
11.33
HS%
47%
K/D
0.89
K/R
0.64

Win rate
100%
Matches
2
Kills
17.5
HS%
38%
K/D
1.62
K/R
0.88

Win rate
50%
Matches
2
Kills
13.5
HS%
38%
K/D
0.78
K/R
0.6
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your current numbers suggest that improving consistency and impact could significantly raise your map performance.
Matches
7
Win Rate
43%
K/D
0.70
ADR
64
How your map performance contributes to Pulse
K/D
15% weight
54 pts
ADR
15% weight
64 pts
Kills
10% weight
55 pts
Entry
12% weight
57 pts
Flash
8% weight
90 pts
Utility Success
8% weight
63 pts
Utility Damage
8% weight
50 pts
Utility Damage Success
6% weight
60 pts
1v1
10% weight
0 pts
1v2
8% weight
0 pts
The core numbers behind your performance
Win Rate
43%
K/D
0.70
ADR
63.6
Avg Kills
11.0
Map Identity
You generate substantial damage on Mirage, giving you consistent influence throughout rounds.
Best Metric
63.6
Mechanical output and damage production
Kills
77
Avg 11 / game
Deaths
112
K/D 0.7
Damage
63.6
Average damage / round
K/R
0.53
Headshots
41%
AWP Kills
13
Triple Kills
1
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
20%
Flash Success
45%
Utility Damage
359
Used
50
Damage / Round
2.51
Flashes
55
Enemies Flashed
39
Performance in isolated late-round situations
Clutch Situation
1v1
0%
Win Rate
0 successful clutches
Clutch Situation
1v2
0%
Win Rate
0 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
7
Win Rate
43%
K/D performance across recent matches
Last match
0.88
Peak
8.50
905
905