
6
1288
Recent Form
Latest results
427 matches played
Average K/D
1.06
Headshots
42%
Matches
427
Winrate
50%
Average statistics across your last 20 matches
Average K/D
1.11
Average ADR
72.5
Average Kills
15
Winrate
60%
Elite performance
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
19.0
Best on
Overpass
Highest ADR
89.9
Best on
Train
Best K/D
1.88
Best on
Train
Best K/R
1.12
Best on
Overpass

Win rate
47%
Matches
77
Kills
14.16
HS%
40%
K/D
1.08
K/R
0.69

Win rate
43%
Matches
72
Kills
14.31
HS%
48%
K/D
1.1
K/R
0.68

Win rate
63%
Matches
60
Kills
14.47
HS%
38%
K/D
1.08
K/R
0.68

Win rate
58%
Matches
59
Kills
15.58
HS%
44%
K/D
1.12
K/R
0.74

Win rate
52%
Matches
42
Kills
16.43
HS%
39%
K/D
1.18
K/R
0.76

Win rate
52%
Matches
21
Kills
14
HS%
44%
K/D
0.99
K/R
0.68

Win rate
38%
Matches
8
Kills
14.88
HS%
45%
K/D
0.87
K/R
0.63

Win rate
100%
Matches
2
Kills
14.5
HS%
52%
K/D
0.93
K/R
0.63

Win rate
50%
Matches
2
Kills
12
HS%
51%
K/D
1.88
K/R
0.81

Win rate
0%
Matches
1
Kills
19
HS%
47%
K/D
1.36
K/R
1.12
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
77
Win Rate
47%
K/D
1.08
ADR
74
How your map performance contributes to Pulse
K/D
15% weight
83 pts
ADR
15% weight
74 pts
Kills
10% weight
71 pts
Entry
12% weight
78 pts
Flash
8% weight
90 pts
Utility Success
8% weight
91 pts
Utility Damage
8% weight
31 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
67 pts
1v2
8% weight
57 pts
The core numbers behind your performance
Win Rate
47%
K/D
1.08
ADR
74.2
Avg Kills
14.2
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
29%
Mechanical output and damage production
Kills
1090
Avg 14.16 / game
Deaths
1106
K/D 1.08
Damage
74.15
Average damage / round
K/R
0.69
Headshots
40%
AWP Kills
105
Triple Kills
59
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
29%
Flash Success
45%
Utility Damage
2439
Used
196
Damage / Round
1.56
Flashes
941
Enemies Flashed
591
Performance in isolated late-round situations
Clutch Situation
1v1
30%
Win Rate
16 successful clutches
Clutch Situation
1v2
17%
Win Rate
9 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
76
Win Rate
47%
K/D performance across recent matches
Last match
1.20
Peak
3.60
1367
1367