
10
2258
Recent Form
Latest results
294 matches played
Average K/D
1.23
Headshots
59%
Matches
294
Winrate
56%
Average statistics across your last 20 matches
Average K/D
1.08
Average ADR
72.8
Average Kills
16
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
20.1
Best on
Ancient
Highest ADR
90.9
Best on
Mirage
Best K/D
1.25
Best on
Vertigo
Best K/R
0.86
Best on
Mirage

Win rate
52%
Matches
99
Kills
18.98
HS%
57%
K/D
1.23
K/R
0.86

Win rate
62%
Matches
60
Kills
20.07
HS%
59%
K/D
1.24
K/R
0.84

Win rate
52%
Matches
44
Kills
18.8
HS%
60%
K/D
1.19
K/R
0.83

Win rate
63%
Matches
30
Kills
17.97
HS%
60%
K/D
1.1
K/R
0.79

Win rate
40%
Matches
15
Kills
16.53
HS%
61%
K/D
0.98
K/R
0.7

Win rate
64%
Matches
11
Kills
16.27
HS%
66%
K/D
1.11
K/R
0.73

Win rate
44%
Matches
9
Kills
17.89
HS%
59%
K/D
1.25
K/R
0.84

Win rate
67%
Matches
3
Kills
14.33
HS%
60%
K/D
0.92
K/R
0.63
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're consistently producing high-level impact on this map across multiple areas of your game.
Matches
99
Win Rate
52%
K/D
1.23
ADR
91
How your map performance contributes to Pulse
K/D
15% weight
95 pts
ADR
15% weight
91 pts
Kills
10% weight
95 pts
Entry
12% weight
87 pts
Flash
8% weight
98 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
86 pts
Utility Damage Success
6% weight
99 pts
1v1
10% weight
96 pts
1v2
8% weight
77 pts
The core numbers behind your performance
Win Rate
52%
K/D
1.23
ADR
90.9
Avg Kills
19.0
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
40%
Mechanical output and damage production
Kills
1879
Avg 18.98 / game
Deaths
1598
K/D 1.23
Damage
90.94
Average damage / round
K/R
0.86
Headshots
57%
AWP Kills
200
Triple Kills
128
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
40%
Flash Success
49%
Utility Damage
8950
Used
755
Damage / Round
4.31
Flashes
700
Enemies Flashed
525
Performance in isolated late-round situations
Clutch Situation
1v1
43%
Win Rate
21 successful clutches
Clutch Situation
1v2
23%
Win Rate
16 successful clutches
Final Assessment
One of your strongest competitive maps.
Matches
94
Win Rate
52%
K/D performance across recent matches
Last match
0.93
Peak
2.25
2290
2290