
2
697
Recent Form
Latest results
121 matches played
Average K/D
0.94
Headshots
31%
Matches
121
Winrate
46%
Average statistics across your last 20 matches
Average K/D
0.95
Average ADR
64.6
Average Kills
13
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
14.3
Best on
Nuke
Highest ADR
74.2
Best on
Inferno
Best K/D
1.06
Best on
Inferno
Best K/R
0.66
Best on
Inferno

Win rate
42%
Matches
24
Kills
12.08
HS%
39%
K/D
1.05
K/R
0.59

Win rate
54%
Matches
24
Kills
13.29
HS%
27%
K/D
0.97
K/R
0.64

Win rate
45%
Matches
20
Kills
11.8
HS%
28%
K/D
0.94
K/R
0.56

Win rate
44%
Matches
16
Kills
13.56
HS%
34%
K/D
1.06
K/R
0.66

Win rate
60%
Matches
15
Kills
14.33
HS%
30%
K/D
0.95
K/R
0.64

Win rate
38%
Matches
13
Kills
12.15
HS%
31%
K/D
0.74
K/R
0.56

Win rate
25%
Matches
8
Kills
9.88
HS%
26%
K/D
0.66
K/R
0.48

Win rate
100%
Matches
1
Kills
4
HS%
25%
K/D
0.5
K/R
0.25
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
24
Win Rate
42%
K/D
1.05
ADR
65
How your map performance contributes to Pulse
K/D
15% weight
81 pts
ADR
15% weight
65 pts
Kills
10% weight
60 pts
Entry
12% weight
75 pts
Flash
8% weight
100 pts
Utility Success
8% weight
81 pts
Utility Damage
8% weight
67 pts
Utility Damage Success
6% weight
60 pts
1v1
10% weight
100 pts
1v2
8% weight
77 pts
The core numbers behind your performance
Win Rate
42%
K/D
1.05
ADR
64.6
Avg Kills
12.1
Map Identity
You're particularly dangerous in isolated late-round situations on Dust2, with strong 1v1 conversion.
Best Metric
60%
Mechanical output and damage production
Kills
290
Avg 12.08 / game
Deaths
334
K/D 1.05
Damage
64.6
Average damage / round
K/R
0.59
Headshots
39%
AWP Kills
31
Triple Kills
9
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
26%
Flash Success
66%
Utility Damage
1670
Used
233
Damage / Round
3.34
Flashes
335
Enemies Flashed
325
Performance in isolated late-round situations
Clutch Situation
1v1
60%
Win Rate
9 successful clutches
Clutch Situation
1v2
23%
Win Rate
3 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
24
Win Rate
42%
K/D performance across recent matches
Last match
1.00
Peak
2.33
801
801