
6
1281
Recent Form
Latest results
327 matches played
Average K/D
0.97
Headshots
45%
Matches
327
Winrate
49%
Average statistics across your last 20 matches
Average K/D
0.98
Average ADR
76.6
Average Kills
15
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
17.4
Best on
Dust2
Highest ADR
84.8
Best on
Dust2
Best K/D
1.17
Best on
Dust2
Best K/R
0.79
Best on
Dust2

Win rate
42%
Matches
76
Kills
14.86
HS%
46%
K/D
0.94
K/R
0.67

Win rate
57%
Matches
69
Kills
15.2
HS%
47%
K/D
0.97
K/R
0.69

Win rate
54%
Matches
68
Kills
15.87
HS%
40%
K/D
1.02
K/R
0.71

Win rate
43%
Matches
44
Kills
15.43
HS%
46%
K/D
0.93
K/R
0.69

Win rate
55%
Matches
22
Kills
17.36
HS%
42%
K/D
1.17
K/R
0.79

Win rate
44%
Matches
18
Kills
14.28
HS%
50%
K/D
0.84
K/R
0.62

Win rate
64%
Matches
11
Kills
14.91
HS%
50%
K/D
0.9
K/R
0.68

Win rate
17%
Matches
6
Kills
12.83
HS%
50%
K/D
0.82
K/R
0.6

Win rate
20%
Matches
5
Kills
15.4
HS%
32%
K/D
0.8
K/R
0.6

Win rate
60%
Matches
5
Kills
16
HS%
52%
K/D
0.92
K/R
0.68
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
76
Win Rate
42%
K/D
0.94
ADR
72
How your map performance contributes to Pulse
K/D
15% weight
72 pts
ADR
15% weight
72 pts
Kills
10% weight
74 pts
Entry
12% weight
78 pts
Flash
8% weight
64 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
100 pts
Utility Damage Success
6% weight
100 pts
1v1
10% weight
91 pts
1v2
8% weight
53 pts
The core numbers behind your performance
Win Rate
42%
K/D
0.94
ADR
71.5
Avg Kills
14.9
Map Identity
Your utility creates strong value on Inferno, suggesting good timing and understanding of utility usage.
Best Metric
47%
Mechanical output and damage production
Kills
1129
Avg 14.86 / game
Deaths
1268
K/D 0.94
Damage
71.51
Average damage / round
K/R
0.67
Headshots
46%
AWP Kills
103
Triple Kills
56
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
47%
Flash Success
32%
Utility Damage
11348
Used
864
Damage / Round
6.68
Flashes
160
Enemies Flashed
68
Performance in isolated late-round situations
Clutch Situation
1v1
41%
Win Rate
17 successful clutches
Clutch Situation
1v2
16%
Win Rate
7 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
76
Win Rate
42%
K/D performance across recent matches
Last match
0.87
Peak
2.89
1495
1495