
2
611
Recent Form
Latest results
109 matches played
Average K/D
0.91
Headshots
44%
Matches
109
Winrate
43%
Average statistics across your last 20 matches
Average K/D
1.13
Average ADR
87.2
Average Kills
17
Winrate
45%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
20.7
Best on
Train
Highest ADR
98.3
Best on
Cache
Best K/D
1.29
Best on
Cache
Best K/R
0.95
Best on
Cache

Win rate
38%
Matches
39
Kills
14.15
HS%
45%
K/D
0.84
K/R
0.64

Win rate
39%
Matches
18
Kills
13.89
HS%
38%
K/D
0.81
K/R
0.63

Win rate
53%
Matches
17
Kills
17
HS%
48%
K/D
1.18
K/R
0.78

Win rate
50%
Matches
10
Kills
14.9
HS%
40%
K/D
0.98
K/R
0.71

Win rate
30%
Matches
10
Kills
14.5
HS%
40%
K/D
0.77
K/R
0.6

Win rate
50%
Matches
6
Kills
13.83
HS%
42%
K/D
0.88
K/R
0.72

Win rate
40%
Matches
5
Kills
12.6
HS%
57%
K/D
0.94
K/R
0.63

Win rate
100%
Matches
3
Kills
20.67
HS%
37%
K/D
1.09
K/R
0.83

Win rate
0%
Matches
1
Kills
18
HS%
44%
K/D
1.29
K/R
0.95
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your performance is competitive, although there are clear areas where additional impact could be gained.
Matches
39
Win Rate
38%
K/D
0.84
ADR
74
How your map performance contributes to Pulse
K/D
15% weight
65 pts
ADR
15% weight
74 pts
Kills
10% weight
71 pts
Entry
12% weight
67 pts
Flash
8% weight
84 pts
Utility Success
8% weight
78 pts
Utility Damage
8% weight
23 pts
Utility Damage Success
6% weight
60 pts
1v1
10% weight
67 pts
1v2
8% weight
27 pts
The core numbers behind your performance
Win Rate
38%
K/D
0.84
ADR
73.6
Avg Kills
14.2
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
25%
Mechanical output and damage production
Kills
552
Avg 14.15 / game
Deaths
669
K/D 0.84
Damage
73.58
Average damage / round
K/R
0.64
Headshots
45%
AWP Kills
63
Triple Kills
32
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
25%
Flash Success
42%
Utility Damage
979
Used
135
Damage / Round
1.15
Flashes
201
Enemies Flashed
141
Performance in isolated late-round situations
Clutch Situation
1v1
30%
Win Rate
6 successful clutches
Clutch Situation
1v2
8%
Win Rate
2 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
39
Win Rate
38%
K/D performance across recent matches
Last match
0.69
Peak
2.40
1021
1021