
8
1733
Recent Form
Latest results
1,745 matches played
Average K/D
1.01
Headshots
40%
Matches
1,745
Winrate
49%
Average statistics across your last 20 matches
Average K/D
0.92
Average ADR
73.8
Average Kills
13
Winrate
45%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
16.3
Best on
Vertigo
Highest ADR
81.0
Best on
Ancient
Best K/D
1.11
Best on
Nuke
Best K/R
0.72
Best on
Nuke

Win rate
48%
Matches
483
Kills
14.19
HS%
40%
K/D
0.98
K/R
0.65

Win rate
51%
Matches
357
Kills
15.83
HS%
37%
K/D
1.04
K/R
0.7

Win rate
48%
Matches
245
Kills
13.33
HS%
43%
K/D
0.87
K/R
0.61

Win rate
53%
Matches
243
Kills
14.9
HS%
42%
K/D
1.07
K/R
0.69

Win rate
44%
Matches
185
Kills
15.03
HS%
39%
K/D
1.02
K/R
0.68

Win rate
55%
Matches
146
Kills
15.53
HS%
39%
K/D
1.11
K/R
0.72

Win rate
47%
Matches
47
Kills
16.26
HS%
42%
K/D
1.05
K/R
0.7

Win rate
67%
Matches
18
Kills
14.67
HS%
34%
K/D
0.99
K/R
0.66

Win rate
31%
Matches
13
Kills
12.92
HS%
37%
K/D
0.94
K/R
0.62

Win rate
0%
Matches
8
Kills
14.75
HS%
44%
K/D
0.86
K/R
0.66
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're producing solid results on this map with several areas of above-average impact.
Matches
483
Win Rate
48%
K/D
0.98
ADR
74
How your map performance contributes to Pulse
K/D
15% weight
75 pts
ADR
15% weight
74 pts
Kills
10% weight
71 pts
Entry
12% weight
72 pts
Flash
8% weight
100 pts
Utility Success
8% weight
88 pts
Utility Damage
8% weight
62 pts
Utility Damage Success
6% weight
76 pts
1v1
10% weight
76 pts
1v2
8% weight
77 pts
The core numbers behind your performance
Win Rate
48%
K/D
0.98
ADR
74.4
Avg Kills
14.2
Map Identity
Your utility creates strong value on Mirage, suggesting good timing and understanding of utility usage.
Best Metric
28%
Mechanical output and damage production
Kills
6856
Avg 14.19 / game
Deaths
7483
K/D 0.98
Damage
74.4
Average damage / round
K/R
0.65
Headshots
40%
AWP Kills
220
Triple Kills
299
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
28%
Flash Success
52%
Utility Damage
30430
Used
3346
Damage / Round
3.11
Flashes
2717
Enemies Flashed
2174
Performance in isolated late-round situations
Clutch Situation
1v1
34%
Win Rate
93 successful clutches
Clutch Situation
1v2
23%
Win Rate
73 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
446
Win Rate
48%
K/D performance across recent matches
Last match
0.93
Peak
2.71
2055
2055