5
1165
Recent Form
Latest results
551 matches played
Average K/D
0.83
Headshots
38%
Matches
551
Winrate
51%
Average statistics across your last 20 matches
Average K/D
1.15
Average ADR
75.2
Average Kills
17
Winrate
55%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
19.0
Best on
Cache
Highest ADR
90.8
Best on
Cache
Best K/D
1.52
Best on
Cache
Best K/R
0.84
Best on
Cache

Win rate
49%
Matches
197
Kills
12.31
HS%
37%
K/D
0.81
K/R
0.55

Win rate
45%
Matches
127
Kills
12.35
HS%
39%
K/D
0.82
K/R
0.57

Win rate
53%
Matches
99
Kills
12.41
HS%
40%
K/D
0.79
K/R
0.57

Win rate
61%
Matches
97
Kills
12.76
HS%
35%
K/D
0.86
K/R
0.57

Win rate
50%
Matches
14
Kills
11.93
HS%
39%
K/D
0.95
K/R
0.58

Win rate
33%
Matches
9
Kills
13.44
HS%
36%
K/D
0.96
K/R
0.63

Win rate
50%
Matches
4
Kills
19
HS%
48%
K/D
1.52
K/R
0.84

Win rate
100%
Matches
2
Kills
13
HS%
32%
K/D
1.04
K/R
0.69

Win rate
100%
Matches
1
Kills
17
HS%
53%
K/D
0.65
K/R
0.47

Win rate
0%
Matches
1
Kills
15
HS%
33%
K/D
0.79
K/R
0.71
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your performance is competitive, although there are clear areas where additional impact could be gained.
Matches
197
Win Rate
49%
K/D
0.81
ADR
58
How your map performance contributes to Pulse
K/D
15% weight
62 pts
ADR
15% weight
58 pts
Kills
10% weight
62 pts
Entry
12% weight
63 pts
Flash
8% weight
96 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
56 pts
Utility Damage Success
6% weight
80 pts
1v1
10% weight
64 pts
1v2
8% weight
40 pts
The core numbers behind your performance
Win Rate
49%
K/D
0.81
ADR
57.6
Avg Kills
12.3
Map Identity
Your utility creates strong value on Dust2, suggesting good timing and understanding of utility usage.
Best Metric
35%
Mechanical output and damage production
Kills
2426
Avg 12.31 / game
Deaths
3225
K/D 0.81
Damage
57.61
Average damage / round
K/R
0.55
Headshots
37%
AWP Kills
755
Triple Kills
101
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
35%
Flash Success
48%
Utility Damage
12344
Used
1280
Damage / Round
2.8
Flashes
1684
Enemies Flashed
1227
Performance in isolated late-round situations
Clutch Situation
1v1
29%
Win Rate
27 successful clutches
Clutch Situation
1v2
12%
Win Rate
15 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
197
Win Rate
49%
K/D performance across recent matches
Last match
0.70
Peak
2.67
1289
1289