
8
1625
Recent Form
Latest results
1,105 matches played
Average K/D
0.99
Headshots
37%
Matches
1,105
Winrate
50%
Average statistics across your last 20 matches
Average K/D
1.03
Average ADR
83.7
Average Kills
15
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
18.6
Best on
Overpass
Highest ADR
90.7
Best on
Overpass
Best K/D
1.12
Best on
Overpass
Best K/R
0.80
Best on
Overpass

Win rate
54%
Matches
117
Kills
16.75
HS%
39%
K/D
1.04
K/R
0.75

Win rate
42%
Matches
106
Kills
16.22
HS%
42%
K/D
1.02
K/R
0.7

Win rate
55%
Matches
88
Kills
16.43
HS%
42%
K/D
1.01
K/R
0.72

Win rate
45%
Matches
74
Kills
16.03
HS%
43%
K/D
0.98
K/R
0.71

Win rate
60%
Matches
45
Kills
18.6
HS%
40%
K/D
1.12
K/R
0.8

Win rate
43%
Matches
37
Kills
15.16
HS%
39%
K/D
0.94
K/R
0.69

Win rate
44%
Matches
32
Kills
13.81
HS%
42%
K/D
0.86
K/R
0.64

Win rate
54%
Matches
28
Kills
15.11
HS%
41%
K/D
0.92
K/R
0.7

Win rate
60%
Matches
15
Kills
17
HS%
41%
K/D
0.95
K/R
0.72

Win rate
67%
Matches
3
Kills
14.67
HS%
37%
K/D
1
K/R
0.71
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
117
Win Rate
54%
K/D
1.04
ADR
86
How your map performance contributes to Pulse
K/D
15% weight
80 pts
ADR
15% weight
86 pts
Kills
10% weight
84 pts
Entry
12% weight
87 pts
Flash
8% weight
100 pts
Utility Success
8% weight
91 pts
Utility Damage
8% weight
87 pts
Utility Damage Success
6% weight
79 pts
1v1
10% weight
100 pts
1v2
8% weight
93 pts
The core numbers behind your performance
Win Rate
54%
K/D
1.04
ADR
86.3
Avg Kills
16.8
Map Identity
You're particularly dangerous in isolated late-round situations on Ancient, with strong 1v1 conversion.
Best Metric
45%
Mechanical output and damage production
Kills
1960
Avg 16.75 / game
Deaths
1979
K/D 1.04
Damage
86.32
Average damage / round
K/R
0.75
Headshots
39%
AWP Kills
1
Triple Kills
110
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
29%
Flash Success
62%
Utility Damage
11370
Used
1195
Damage / Round
4.36
Flashes
1599
Enemies Flashed
1586
Performance in isolated late-round situations
Clutch Situation
1v1
45%
Win Rate
27 successful clutches
Clutch Situation
1v2
28%
Win Rate
19 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
117
Win Rate
54%
K/D performance across recent matches
Last match
0.29
Peak
1.71
1698
1698