
2
664
Recent Form
Latest results
80 matches played
Average K/D
0.91
Headshots
66%
Matches
80
Winrate
45%
Average statistics across your last 20 matches
Average K/D
0.95
Average ADR
76.0
Average Kills
16
Winrate
40%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
19.2
Best on
Ancient
Highest ADR
89.3
Best on
Mirage
Best K/D
1.20
Best on
Ancient
Best K/R
0.86
Best on
Ancient

Win rate
37%
Matches
19
Kills
13.74
HS%
61%
K/D
0.8
K/R
0.63

Win rate
56%
Matches
16
Kills
17
HS%
69%
K/D
1.06
K/R
0.81

Win rate
50%
Matches
14
Kills
13.86
HS%
64%
K/D
0.83
K/R
0.64

Win rate
33%
Matches
12
Kills
17.25
HS%
68%
K/D
0.96
K/R
0.75

Win rate
14%
Matches
7
Kills
14.43
HS%
67%
K/D
0.8
K/R
0.67

Win rate
71%
Matches
7
Kills
14.86
HS%
66%
K/D
0.88
K/R
0.66

Win rate
60%
Matches
5
Kills
19.2
HS%
71%
K/D
1.2
K/R
0.86
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your current numbers suggest that improving consistency and impact could significantly raise your map performance.
Matches
19
Win Rate
37%
K/D
0.80
ADR
72
How your map performance contributes to Pulse
K/D
15% weight
62 pts
ADR
15% weight
72 pts
Kills
10% weight
69 pts
Entry
12% weight
68 pts
Flash
8% weight
78 pts
Utility Success
8% weight
75 pts
Utility Damage
8% weight
18 pts
Utility Damage Success
6% weight
31 pts
1v1
10% weight
27 pts
1v2
8% weight
0 pts
The core numbers behind your performance
Win Rate
37%
K/D
0.80
ADR
72.2
Avg Kills
13.7
Map Identity
Your utility creates strong value on Dust2, suggesting good timing and understanding of utility usage.
Best Metric
24%
Mechanical output and damage production
Kills
261
Avg 13.74 / game
Deaths
331
K/D 0.8
Damage
72.19
Average damage / round
K/R
0.63
Headshots
61%
AWP Kills
0
Triple Kills
10
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
24%
Flash Success
39%
Utility Damage
369
Used
99
Damage / Round
0.89
Flashes
160
Enemies Flashed
102
Performance in isolated late-round situations
Clutch Situation
1v1
12%
Win Rate
1 successful clutches
Clutch Situation
1v2
0%
Win Rate
0 successful clutches
Final Assessment
An area where improving consistency could have a large impact.
Matches
19
Win Rate
37%
K/D performance across recent matches
Last match
0.50
Peak
1.92